Breeding Perfect Pokémon in Omega Ruby and Alpha Sapphire
The following is an update to the guide “Breeding Perfect Pokémon in X and Y” I wrote last year. The same basic principles apply, but a few of the locations and starting points have changed.
Changes in Generation 6
Egg Moves – In past generations a Pokémon could learn special moves that it normally does not learn by inheriting it from the father only. In X&Y this was changed. Pokémon are able to inherit these Egg Moves from the mother as well. This opens up new possibilities for move combinations that could not be obtained before.
Hidden Abilities – Previously referred to as Dream World Abilities, these Abilities are not normally obtainable by a Pokémon. These Hidden Abilities can be found on special event Pokémon and sometimes on Pokémon in hordes or by chaining with the DexNav. These abilities previously could only be passed down by female Pokémon but that has been changed in Generation 6. Male Pokémon are now capable of passing down Hidden Abilities while breeding with Ditto, but have a smaller chance to pass them down than a female. Female Pokémon have a greater chance of passing down the ability. Breeding a male Pokémon and a female Pokémon with a Hidden Ability yields the best chance to pass it down.
Special Poké Balls – Arguably the most important change in breeding is the passing down of Poké Balls. In all previous generations, Pokémon that were bred would always appear in normal Poké Balls. In Generation 6, the baby will inherit the Poké Ball from its female parent (Note: Ditto does not count as a female). Rejoice in fact that your bred Pokémon can now be super stylish!
Things Required for Breeding Strong Pokémon:
DexNav – If you don’t have access to Pokémon with good IVs already, this is a good starting point. First, figure out which routes have suitable Pokémon to be your starting parents: either the female of the species you are aiming for, or a male in the same egg group. Search for the Pokémon using your DexNav, sneak up on it when it appears, and either knock out or catch the Pokémon to level up your DexNav. As you continue to level up your DexNav for the Pokémon you are hunting, you will notice a number of stars that appear next to the Pokémon on your DexNav. The higher the number of ‘Potential Stars,’ the better chance that Pokémon will have better IVs. For instance, a Pokémon with no stars will generally have lower IVs, while a Pokémon with 3 stars can have anything from three 31 IVs to six 31 IVs. DexNav chaining is also useful for hunting Pokémon with Hidden Abilities, hard to breed down Egg Moves, as well as an increasing chance of shininess.
Synchronizers – Pokémon with the ability Synchronize are extremely useful for getting the natures that you want. If a Pokémon with Synchronize is the first Pokémon in your party (fainted or not), there is a higher chance the opposing wild Pokémon will have the same nature. This allows you to catch parents with both the correct nature and flawless IVs to pass down to your offspring.
Everstone (Granite Cave) – The Everstone is important for maintaining the nature of the Pokémon you are trying to breed. The parent holding the Everstone is guaranteed to pass down its nature 100% of the time.
Destiny Knot (Sea Mauville) – Destiny Knot is the most important item for breeding perfect Pokémon. Without Destiny Knot, offspring are limited to inheriting a maximum of three IVs from both parents. In Generation 6, Destiny Knot raises this limit to five, allowing a Pokémon to inherit almost all of its own IVs from the parents.
Power Items (Battle Maison) – While the Power Items (Weight, Bracer, Belt, Lens, Band, Anklet) are not necessary, they are useful items to have for the early stages of breeding. Attaching a Power Item to a parent guarantees that it will pass down the IV of the item’s corresponding stat to the offspring. This is useful for preserving hard-to-get IVs such as a 0 in Speed for a Trick Room Pokémon.
IV Judge (Battle Resort) – The IV Judge will take a look at your Pokémon and tell you what stats they have 31 IVs in. If the judge says X stat can simply not be beat, then congratulations, you have a fully maxed out IV. On the flip side, if the judge makes a comment about how terrible the IV is, then congratulations, you have a 0 IV in that stat!
Flame Body – While a Pokémon with Flame Body is not required, it is extremely helpful for speeding up the process of hatching eggs. Carrying a Pokémon with Flame Body in your party allows you to hatch your eggs in half the time!
Battle Resort – Access to the Battle Resort is almost required if you are serious about your breeding. On the Battle Resort you will find everything you need to hatch eggs. The Day Care Center on the island can be used to make eggs while the IV checker is also on the island for your convenience. There is even a spot on the island where all you have to do is hold Up to continue walking in a circle for maximum laziness in hatching eggs.
The Process:
Note: These steps do not have to be followed in an exact order. This is merely a guideline to help you get into the process. You can do things in almost any order, but this is the most streamlined approach. Most of these steps can be adjusted if you have perfect Pokémon from other games that you can use as parents.
1. Grab a Pokémon with Synchronize and break out your DexNav! Your goal here is to grab a bunch of parents for the Pokémon you are trying to breed. You will want as many males as possible with different combinations of perfect IVs to pass down to your offspring. Leading with a Synchronizer will help ensure that you will have the right nature you want to pass down.
2. Attach an Everstone to the parent with the nature that you want to pass down. Breed that parent with a female of the Pokémon that you are looking to get. Hatch the eggs until you have a female with the Nature that you want. Move the Everstone to the baby. From this point on, the female will continue to hold the Everstone to continuously pass down the Nature.
3. Breed down 1 or 2 IVs from a male parent. You can do this a number of different ways. If you have a male parent with 3 or 4 perfect IVs then it is probably better to attach a Destiny Knot to it to allow it to pass down as many as it can. If you are not lucky enough to have that many perfect IVs yet, you can attach the Power Item that corresponds to the the IV that you want to pass down to the father to force it to pass the IV to the baby. For example, say you have a Ditto with 31 HP and 31 Speed. If you attached a Speed Anklet to the Ditto, the offspring would be guaranteed to have 31 Speed.
4. After obtaining a female Pokémon with 1 or 2 perfect IVs from the father, you can replace the female that is currently in the daycare and move the Everstone over to the female. Pick a male with 2 perfect IVs that are different from the female and attach a Destiny Knot to it. This allows for more IVs to pass down to the baby. The goal here is to keep improving the number of perfect IVs on your female.
5. Once you get 3 Perfect IVs, switch the parents again. The female with 3 IVs replaces the female with 2 IVs and a male with another combination of IVs that are not perfect on the female replaces the male. Remember to keep Destiny Knot and Everstone on the respective Pokémon so that IVs and natures continue to pass. Your goal is to end up with at least one 31 in each IV you want to pass down between the parents and as many 31s in important stats between the parents as possible to maximize the odds of your Pokémon inheriting 31 IVs.
6. Rinse and repeat until your Pokémon are powerful. Keep in mind that as you build up your collection of Pokémon, this process gets simpler. Males with a large number of perfect IVs can be used within their Egg group to speed up the beginning processes of breeding. The more perfect IVs you have between the parents, gives you a larger chance of getting what you want.
With a little bit of luck you’ll have your perfect Pokémon in no time!
If you have any questions, feel free to ask us in the Breeding Q&A Thread.
Good luck and happy breeding!
23 Responses to Breeding Perfect Pokémon in Omega Ruby and Alpha Sapphire
Leave a Reply
You must be logged in to post a comment.
Everybody is talking about this “lumiose tower” spot in the battle resort, but I still couldn’t find the right place to start (or the right angle to hold the button). My char keeps bumping at something. Where exactly is it?
Btw, nice guide =)
Line yourself up in front of the daycare boy, then hold right and get yourself into that corner, the first corner that rock has. Then you just hold up to go around the island. You can also go left. It works both ways so choose the one that you prefer.
in case you are still confused, here is a video.
The Battle Resort infinite path is slightly less useful than Lumiose City, simply because you need to reset the path each time an egg hatches. Still, it’s a minor inconvenience compared to flying from Route 7 to Lumiose City to Kiloude City.
Also possibly worth pointing out:
Since a ) flying is no longer necessary and b ) Magma Armor works just as well as Flame Body for egg-hatching, that can save some time instead of transferring over a Talonflame.
Well, thanks for that, but I’ve already transferred my old buddies Talonflame (for Fly/Heat) and Venusaur (For hordes) from Y.
Thanks a lot. It works o/
For the best flame body user, I’d suggest getting either a talonflame from XY (or get via GTS) or level up a volcarona from laversta on one of the mirage islands (I’m pretty certain there is one). Both of these get both flame body and fly, which is useful for Hidden power and checking certain IVs in mauville
I think my tip for breeding perfect pokemon would be get the community involved. Spitback exchanges make breeding your next mon easier-by giving you something with 3/4IV’s, maybe some good egg moves/balls, and maybe giving you something you haven’t bred yet-maybe you couldn’t decide and now its easy.
And there’s also the wonder trade, which i use for 2/3 iv pokemon-its how i got good parents for the first ones i ever bred.
Tropius is the best pokemon for horde EV training — it’s the only pokemon that can learn sweet scent, fly, and spread moves (EQ and razor leaf)
Yes, I’m not the only one to have thought of this!
This allows you to EV train 5 pokes at once if you’re all training them in the same stat. Easy.
people always forget Smeargle.
Neat changes that ORAS brought. Thanks for updating this Huy! Question for people that have played around a bit… What’s more efficient: DexNav to get good parents or Friend Safari from XY?
also…
Teddiursa gets Pickup with Earthquake, Rock Slide, Sweet Scent and Bulldoze if you want more PP. Get yourself some more Rare Candies, Heart Scales and PP Ups while you horde train!
The answer to this will always be “RNG’d Dittos from the previous gen”; but failing that, Friend Safari will be faster in the short-term and DexNav faster in the long-term. It kinda depends on how much time you expect to spend breeding, and what egg groups you’re working with.
I ask this question to know what to recommend people who are just starting out
I’m going to assume that means Friend Safari is faster overall, since if it’s faster in the short term, you can breed parents from those safari Pokemon that cover most egg groups.
I’ll defend my comment a bit more, then:
That said, for someone just starting out, it’s unlikely they’re going to have a ton of success getting people to add them so they can pick up the friend safaris they’re looking for.
Even if you can’t get a Safari for the mon you’re looking for, you can probably get a safari with a male parent for that mon.
I mean… suggesting people go to online forums of sorts and ask folks for any breeding rejects can skip this initial, somewhat painful step. But hey… at least it’s not Gen 4 RNGing!
As far as IVs go, I would tell newbies to just update the BuzzNav regularly until the Mirage Island southwest of Pacifidlog or the Mirage Cave northwest of Pacifidlog spawns. Then they can chain Ditto with at least 3 31s. If they go for a nice grid of various natures using synchronizers then they have a good chance of getting at least one Ditto with 4 31s, too.
As for good parents of the species they want, they should just go with whatever is most convenient.
the part about the passing down of Hidden Abilities is wrong.
I cannot figure out where this false information comes from but I see people spreading it and being confused about it a lot <.<
Look. It's really simple:
There is a 60% chance to inherit the mothers ability.
The only thing that has changed is that breeding now takes into account that Ditto (who acts as the mother when breeding with males) copies the ability of the male along the species.
There is no "better" chance if the non-ditto mother has it, there is no better chance if both have it, and there is technically no different calculation being made for hidden abilities than for regular abilities.
Regular abilities do seem to pass easier than hidden ones, but that is simply because of the fact that when the (in this case regular) ability is not passed from the mother (the other 40%), it's still going to be one of the regular abilites, resulting in the 80% mothers ability 20% other regular ability chance. Whereas when the hidden ability fails to pass, it's 20% either regular ability by the same process.
Is the time machine method available in ORAS or is it just an X & Y only thing?
It’s only setting in now how awesome it is to have the iv checker right next to the day care.
It might be, but it doesn’t really matter too much whether it is or not. In early XY, very few people had good Dittos or breeding parents in general, so the time machine method allowed you to be able to choose from multiple Pokemon with a wide range of 2-3 31 IV Pokemon and come out with a flawless Egg. Now, we have access to Ditto from previous generations, and countless flawless Pokemon have been bred that can be used as parents. The other major use for the time machine method was to check an Egg’s IV’s to see if it was worth trading to obtain a Shiny, but that method is obsolete compared to Kaphotics’ KeyBV program, which allows you to check up to five Eggs’ IV’s, Nature, and SVs at once.
Hey, so for the IV checker Ive checkd a few pokemon and he tells me for example my rayquaza, has best potenial in attack, equally good spA and just as good spD Now i know I was lucky enough to have them perfect IV’s in those 3 stats via stat caculator but if in the end he says those stats just simply cant be beat does that mean all the stats mentioned are perfect IV’s?
“Can’t be better” means that it’s a 31, yes. However, you may want to note that legendaries in Gen 6 are guaranteed to have at least three 31’s, so that isn’t especially lucky.