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Published on July 28th, 2015 | by Braverius

65

NPA 4 Commencement

It’s the moment you’ve all been waiting for: the commencement of the 4th NPA! Everything (or at least most of it) that you need to know will be laid out in this post. If you plan on signing up, you need to read through everything here. It’s a lot, but if everyone is educated on the rules and understands what they’re diving into this year, we’ll have a much more smooth season.

NPA will be run by me and AP Frank (Nationals head judge Nic Freda) this year, with a committee of five respected, level-headed community members (TBA within the week) to help with any major decisions during the season. I’ll be doing more of the community side and the setup of the league, while Nic is your “head judge” so to speak – he brings experience from head judging both Nationals and Worlds and is one of the most knowledgeable in the community when it comes to problem solving and event logistics.

Before we get going, we want to make a few general things about the season clear:

  • We’re running NPA as a fun activity for the VGC offseason and a showcase of the best players in the game
  • There is no reward for winning other than “Nugget Bridge street cred”
  • This year, we want to return to this being a lighthearted endeavor. This doesn’t mean it has to get less competitive, but we want everyone to understand that this isn’t very important in the grand scheme of things. We’re hosting this so that people can have fun. The guidelines in place are there to help ensure that the league is directed towards doing so for the majority of people. If you aren’t in agreement with them and don’t plan to follow them, please think twice about signing up.
  • Give each other the benefit of the doubt. The very vast majority of players in the league mean well and are not doing anything as malicious as it may seem at first glance. Let the decisions be made by the managers and commissioners on a situation before you react to it. Be as patient as possible, and give other people some credit. No one is out to get each other as much as it seems at first glance. The quickest way to start unnecessary drama is to overreact to a situation you don’t have much information on.
  • Note that some rules may be adjusted over the course of the season. We haven’t had a ton of eyes on everything yet, and we want to make sure everything runs smoothly and continues to do so in the future. Any rule changes or updates will be posted in the thread here.

 

Teams and Managers

Next up, what you’re all probably most excited to hear, your NPA Teams, Managers, and Assistant Managers for the season! It was a really difficult selection process and was more realistic to go with 12 rather than 10, so we bumped it up two extra slots.

 

1) Goldenrod Rollouts
Manager: Benji
Assistant: Smith

The Rollouts return after having won the NPA title a year ago. Benji, who has qualified for Day 1 Worlds this season, returns to manage along with Smith, a longtime player and former Celestic Stars member.

 


2) Lilycove Cruisers
Manager: Simon
Assistant: Jio

The Cruisers are back with a new captain of the ship, with the former captain working on deck. Last year, the Cruisers made a run to the finals and lost a tight set to the Rollouts. Simon, a Worlds qualifier in 2011, has played all three years in NPA, while Jio has played one year and managed last year’s finalist team.

 


3) Viridian Forest Hornets
Manager: Dubulous
Assistant: Alaka

The Hornets were the strongest team in the regular season last year, and after losing in the semifinals, they’re back to prove they can win on the next stage. They have the managing experience to get there, with Dubs (Dubulous) and Alaka at the helm. Dubs is one of only two head managers this year with managing experience dating back to NPA1. Dubs and Alaka both managed in both NPA1 and NPA3, and Alaka has qualified for worlds three times, including qualifying for Day 1 this year.

 


4) Fortree Brave Birds
Manager: Kingofmars
Assistant: Hibiki

The Brave Birds bounced back from a rough NPA2 with the 2nd best regular season last year, only to be bounced by the eventual champion Rollouts in the semifinals. This year, Kingofmars takes over for yours truly, and has another former Brave Bird, Hibiki, alongside him. Gavin (kingofmars) has qualified for Worlds the past four years, including a Day 1 invite this year. Hibiki earned his first trip to Worlds this year with a Day 1 invite as well.

 


5) Mistralton Jets
Manager: Makiri
Assistant: Unreality

The Jets, another playoff team from last season, return with an experienced staff. Makiri played in NPA1 and managed in NPA2 and NPA3, and Unreality managed in NPA1 and NPA2 and played for the Jets last season. Makiri qualified for Worlds back in 2008 and has managed successful teams in both NPA and SPL, and Unreality was a qualifier in 2011 and was one spot away from grabbing his invite this year.

 

6) Sunyshore Chargers
Manager: Prettylittleliar
Assistant: Dtrain

Coming off of their second playoff appearance in a row, the Chargers are back and ready for another deep run. He-who-has-too-many-names, Prettylittleliar has managed in the last two runnings of NPA and qualified for Worlds back in 2011 and 2012, reaching at least top 8 both years, and Dtrain has played in all three seasons of NPA.

 


7) Fallarbor Flames
Manager: Pookar
Assistant: Feathers

The Flames, who had one of the most feel-good drafts last year, came up just short of the playoffs. This year, they return with the man who drafted for them, Pookar, heading the team. Feathers, last year’s manager, will keep watch over her Flames as an assistant.

 


8) Celestic Stars
Manager: Tan
Assistant: Chalkey

Although Tan had posted saying he was not going to manage this year, he had a change of heart and will end up managing his Stars yet again. Tan has managed for two years and has become the face of the league, holding up signs at Worlds and advertising his Celestic coffee all over. Chalkey, who played in NPA back in 2013, has been around the community for what feels like forever.

 


9) Fuchsia Ninjas
Manager: TalkingLion
Assistant: Cypher

The Ninjas return for a third year in a row, headed again by TalkingLion. Both years the team has been a middling threat, and ended up forcing five ties last year on one of the league’s toughest schedules. This year Cypher, who has played in all three NPA seasons and was part of the NPA1 champion Sacramento Slakings and NPA2 champion Seafoam Islanders, brings championship experience as a co-manager.

 


10) Hearthome Holy Spirits
Manager: Wolfey
Assistant: Ray

After getting the most undesirable schedule in NPA3 having to play five playoff teams in eight weeks, the Holy Spirits return in a season that won’t hand them a schedule of such unholy proportions. Wolfey, 2012 Worlds runner-up and four-time qualifier, takes over the team this year after playing in the previous two seasons of NPA. Three-time world champion Ray returns to the Holy Spirits to assist Wolfe on his Mission to win the championship. Amen.

 


11) Castelia Cones
Manager: Darnell Washington
Assistant: Duy

The Cones have always meant bidness. Big bidness. Darnell returns as the longest tenured manager in NPA, being the only manager to manage all three previous years that’s returning this year. He called up Duy on his Bluetooth to help him manage this year. Duy will provide solid comments on players’ practice games and also has qualified for Worlds once back in 2010, along with coming painfully close to an invite in 2013.

 


12) New Bark Loud Puppies**
Manager: Scott
Assistant: ???

We have one expansion team this year, and it’s going to be headed by Scott, who has played in all three of the previous NPA seasons. Scott qualified for Worlds in 2012 and 2013, and now essentially gets free analysis of players as part of his job, so he looks to have one of the most well-drafted lineups this season.

**Unfortunately, this is a placeholder, the New Bark Loud Puppies aren’t for real. The actual team name will be announced in the coming weeks.

 

Season Schedule & Setup

Season Length: 8 Weeks (3 superweeks + 5 regular weeks)
Playoff teams: 6 (3-6 seeds play round 1, 1-2 get byes; re-seeded pairings each round)
Players per team per week: 8 during regular season, 7 during playoffs
Draft format: Auction, 120k budget, 0.5 increments, starting bid of 3k.
Trade deadline: End of Midseason
Draft Date: TBD, very likely between August 26th and August 30th

All Nugget Bridge Circuit rules apply.

Format: VGC 2015 for all 8 slots
Additional Rule: The moves Minimize and Double Team are banned from play. Anyone to use Minimize or Double Team during a match will receive an automatic match loss. This is to prevent games from going to the full 60 minutes as a result of a single move.

Draft order (randomized order) (snake promotion):
1) Jets
2) Chargers
3) Holy Spirits
4) Flames
5) Cones
6) Loud Puppies
7) Brave Birds
8) Cruisers
9) Rollouts
10) Ninjas
11) Hornets
12) Stars

Season Schedule:
Week 1-2: Aug 31 – Sep 6
Week 3-4: Sep 7 – Sep 13
Week 5-6: Sep 14 – Sep 20
Midseason: Sep 21 – Sep 25
Week 7: Sep 26 – Oct 2
Week 8: Oct 3 – Oct 11
Week 9: Oct 12 – Oct 20
Week 10: Oct 20 – Oct 29
Week 11: Oct 30 – Nov 8
Quarterfinals: Nov 9 – Nov 15
Semifinals: Nov 16 – Nov 22
Finals: Nov 23 – Nov 29

Team Schedules: Will be released soon, along with the rest of the season spreadsheet!

Midseason:
Players will be able to be sold back for 50% of their original value. All auctions start at 3k and will end after 12 hours without bidding activity. All auctions will automatically end at 11:59pm GMT+0 on September 25th.

Dynasty Rules:
Starting next year, teams will be able to retain their players. The cost for retaining will be either 10k + 3k or the player’s value + 3k, whichever is more expensive. Retaining rights will also be able to be traded between teams before the season begins.

Activity Rules:

This year, there are going to be slightly more objective rules on activty as to prevent as many issues as possible. However, if too many rules are created, players will find workarounds and play the activity system rather than try to schedule a match, so most activity calls will be left in the hands of the commissioners. Please get your matches done; playing out a game is much easier and less stressful than pushing for activity in most situations.

Both players must message each other with their availability within 48 hours of the round being posted. Players must post at least three time frames of five hours each on three different days in which they are available to play (the more time frames and the more hours in each, the better – please work on getting matches actually complete rather than rule sharking.) If there is too much conflict in the times, the commissioners must be notified no later than 72 hours from the start of the week. “Anytime” and “Sunday” are NOT time frames; any player using these types of vague descriptions of times to play are going to be given significantly less leverage in a decision. Please be respectful of your opponent’s circumstances and at least give them a very concrete time window in which you’re able to get the match done.

Example of good dialogue:
Player A:
Hi! We’re paired for this round. I’m GMT+0 and am able to play Thursday and Friday from 5-10pm GMT+0, Saturday from 2-10pm GMT+0, and Sunday from 5-11pm GMT+0. Let me know your times and dates so we can organize a time effectively.
Player B:
I’m in US Mountain Time (GMT-7) for reference; I’m able to play 5pm-10pm GMT-7 Friday, Noon-Midnight GMT-7 Saturday, and Noon-5pm GMT-7 Sunday. In your time zone, that’s midnight-5am and 7pm-midnight Saturday and midnight-7am and 7pm-midnight Sunday. It looks like we’re both able to play from 7-10pm your time Saturday and also 7-11pm your time on Sunday. Should we plan for 8pm on both nights, Saturday as the primary time and Sunday as a backup time in the event one of us would miss the Saturday time?
Player A:
9pm my time would work slightly better for me than 8pm on both nights, would that work for you?
Player B:
Yes it would. See you at 9pm GMT+0 Saturday!
Player A:
See you then!

Example of bad dialogue:
Player A:
Hi! I’m from US Eastern Time and I can play Friday and Sunday basically anytime.
Player B:
Hi, I’m GMT+0 and I can play Thursday, Friday, and Saturday basically anytime as well, what’s best for you?
Player A:
Afternoons are better in general
Player B:
Let’s plan on Friday afternoon then, I’ll be around pretty much all day as I said. See you then!
Player A:
Sounds good!

The bad example is usually when one person shows up for /their/ afternoon and things get extremely out of hand and haywire. Please follow the first example and be conscious of your opponent’s time zones and their situation when scheduling. Schedule exact times and show up to them a few minutes before if possible to coordinate things such as exchanging friend codes and setting up streams more easily. The player exhibiting the better manners and following protocol when scheduling will be more likely to receive the activity call in a scenario where both players have equal leverage otherwise.

Again, all activity calls will be handled by the commissioners, and the committee will vote if necessary. Our goal is to have no activity calls at all, but in the event that things do get too sour or too impossible to schedule, we will do our best to make the most reasonable call possible and provide transparency to everyone involved to help explain our reasoning.
Now if you’ve read all of this and are wanting to play in NPA this year, sign up in the thread over here!

Note for first-timers: not everyone who signs up will be guaranteed a slot. Players will be put up for auction and bid on by the managers.

Stay tuned for more information in the coming weeks! If you have any questions, suggestions, or comments, feel free to post them in the thread.


About the Author

started playing competitive Pokemon in April 2011. Since then he has been fortunate enough to compete in numerous official live events, qualifying for Worlds in 2013 and winning four Regionals along the way.



65 Responses to NPA 4 Commencement

  1. pookar says:

    please pm my assistant feathers if u want to be drafted by the fallarbour flames, thank u

  2. MattDorrell says:

    Forgive me for not really understanding, but can anyone join this? Cause, y’know, I wanna…

  3. Baz Anderson says:

    Goodbye Islanders. Sorry Europe, looks like it’s 12-0 to North America. Again.

  4. Would anyone actually be opposed to having dynasty players this season? Maybe have a maximum of 1 player per team or a maximum amount of cap space dedicated to dynasty players for just this season? Give the new coaches their pick of anyone on a now defunct team.

    Also pretty disappointed that there is 8 slots of VGC. I don’t really see the reason to limit it to one of the worst metagames without reason especially when we could add other formats like multi-battle.

    And what about europe?

  5. Hibiki says:

    EUROPE STRONG KAW KAW KAW

  6. Galvatron says:

    Let’s go Ray and Wolfey!!!!
    I have no idea what this is but it sounds great!!!!

  7. Scott says:

    Filler team name might be too good to ditch

  8. Benji says:

    Happy to be back.  Message me if you are interested in playing for the GOLDENROD ROLLOUTS.  We are the champs, and looking to repeat.  Looking forward to a great year!

  9. Simon says:

    Really excited to be the manager of the Lilycove Cruisers this year!
    Jio was able to create a team that became the runner ups in NPA last year and with his help, I hope to win the whole thing!
    Looking forward to 8-0 every team we play having a fantastic time meeting and learning about new players.
    I will consider every player that signs up but to have a decent shot, you have to give me actual reasons to draft you rather than the same old cliche “I’ll work hard and be a good teammate” stuff that everyone gives.
    Good luck to all potential players and other teams!

  10. Ace2014 says:

    Why don’t we have one set be VGC 14 and one set be battle of legends?

  11. R Inanimate says:

    Can we change it from 8x 2015 to something like 5x 2015, 1x Special Ladder 11, 1x Ode to the Past, and 1x “wild card”, where the wildcard can chosen something from a pool of various 6th gen metas (2014, 2014+, 2015, special 11, ode, GS cup)? Would say to add multi too, but connecting 4 players over wifi is a nightmare, so is scheduling 4 players for an online tourney match.

  12. Tan says:

    Well, you shouldn’t post a resignation post without looking at your poor Q3 reports and realize you need your NPA team to sell all that CELESTIC COFFEE!
     
     
    Anyway, it is an honor to be back coaching the Stars! The past few years I have done “tryouts” to scout out the hundreds of applicants wanting to be a part of NPA! I will continue to do so this year, since I do need a good scout on the up and coming talent. If you are interested in joining the Stars, pm send me or Chalkey a PM with the following:
     
    1. Two battle videos. One of them MUST be a battle you lost. Each battle as an explanation of what you did right, what you did wrong, and what you can you take away for next time.
     
    2. Brief explanation why you would fit the Stars, specifically in a team presence / coffee promotor sort of way
     
    3. “Hey follow us on twitter @CelesticStars!”
     
    4. Your favorite coffee drink! I have this free coffee on my birthday card so I would like suggestions on what to use it for.
     
     
    And that’s it! (You can like my posts, follow me on twitter (@ry_tan), and send me presents too)
     
    I’ll be in the War Room cooling off with an iced caramel macchiato, because we only have the BEST coffee for the BEST you!
     
    Ah, great to be back

  13. Enigne says:

    15 hours of availability each week over three different days is not necessarily something I’d expect everyone to have – if one player is only able to battle on two distinct days, or is free for fewer than 5 hours on one day, is that automatically an activity loss? I can see myself needing to follow some strange sleep schedules to actually make three days of availability happen, though it’s not impossible

  14. Braverius says:

    15 hours of availability each week over three different days is not necessarily something I’d expect everyone to have – if one player is only able to battle on two distinct days, or is free for fewer than 5 hours on one day, is that automatically an activity loss? I can see myself needing to follow some strange sleep schedules to actually make three days of availability happen, though it’s not impossible

    This is the one thing that wasn’t ironed out completely before the season. The idea is fine in theory, but yeah, the 15 hour thing might be a bit much.

    Is there any idea that would work better than what’s listed? My chief concern is that there won’t be common ground to play and that people will cheese the system. Maybe a less strict rule on hours needed but come down a bit harder on players who are notably involved in activity decision too often, or are making it too difficult toschedule?

  15. IamJabberwocky says:

    you guys should try and stream the draft over a skype call or something. That would be cool to watch.

  16. bcaralarm says:

    question: is it all vgc 2015 or are there other metas too?

  17. Zog says:

    Public suggestion for Scott to rename his team to the New Bark Big Dogs and/or featuring surf herdiyere on logo

  18. Feis says:

    you guys should try and stream the draft over a skype call or something. That would be cool to watch.

    I can’t tell about NPA 1/2, but last year, the draft was public on an IRC channel.

  19. Dubulous says:

    #FeelTheBuzz
     
    Can’t wait for the season!

  20. Smith says:

    Going to make my commencement post this year a tad less melodramatic / long. Please let Ben and I know if you’re seriously interested in playing for the Rollouts, even if you’re relatively unknown. It’s far from likely that all interested parties will be considered, but every year we find some player that we’ve never heard of that does excellently in NPA. We’re always looking for quick 3k pickups so if you think you can hang with the best, let us know. You can join our irc channel at #celesticstars. 

  21. Baz Anderson says:

    Is there a sign-up deadline?

  22. Also, to answer the dynasty player question: no, that won’t be happening this year. I like the idea for next season which is why it’s applied, but for this season it’s not really fair given that the managers drafting last year were not aware that such a thing would be in place, and therefore it’s just opportunism for people sort of randomly in better positions this year.

    Multi-battle was considered, but there’s scheduling problems and connection problems that are only going to make it more of a headache than it’s worth. I really love multi-battles and I know everyone that played in them at Nationals had a ton of fun, and as much as I’d do it in a heartbeat if we had a system in which to play them that wasn’t kinda bad, there’s not such a system in place. Wildcard was discussed and I’m willing to have a manager vote on it, but the general sentiment when planning the league was to not have any Wildcard slots. I’ll be sending out PMs to managers tonight and we can toss ideas around and see what everyone wants here. There’s a lot of time before the draft yet, I’m open to making changes to things like that.

    I understand the argument that coaches may not have planned a year in advance for dynasty players, but that’s why I floated the question is anyone opposed. If all the managers are okay with it I don’t see why we couldn’t do it? Limiting it to 1 player doesn’t make it seem like that big of a deal. Of course there could be managers who don’t like it and are silently opposed.

    I don’t imagine how multibattles are that much harder to schedule than regular battles. It would be the managers job to find players with similar availabilities and have them play together.

    Also unaddressed so far, we’re you still planning on having 1 available substitution per week? Things happen and people sometimes have things come up. Maybe increase it to 2 since 8 more people may require more than 1 sub each week?

  23. Duy says:

    I understand the argument that coaches may not have planned a year in advance for dynasty players, but that’s why I floated the question is anyone opposed. If all the managers are okay with it I don’t see why we couldn’t do it? Limiting it to 1 player doesn’t make it seem like that big of a deal. Of course there could be managers who don’t like it and are silently opposed.

    I don’t imagine how multibattles are that much harder to schedule than regular battles. It would be the managers job to find players with similar availabilities and have them play together.

    Also unaddressed so far, we’re you still planning on having 1 available substitution per week? Things happen and people sometimes have things come up. Maybe increase it to 2 since 8 more people may require more than 1 sub each week?

     
    I say put it to a vote and it has to be a unanimous decision.

  24. Braverius says:

    I understand the argument that coaches may not have planned a year in advance for dynasty players, but that’s why I floated the question is anyone opposed. If all the managers are okay with it I don’t see why we couldn’t do it? Limiting it to 1 player doesn’t make it seem like that big of a deal. Of course there could be managers who don’t like it and are silently opposed.
    I don’t imagine how multibattles are that much harder to schedule than regular battles. It would be the managers job to find players with similar availabilities and have them play together.
    Also unaddressed so far, we’re you still planning on having 1 available substitution per week? Things happen and people sometimes have things come up. Maybe increase it to 2 since 8 more people may require more than 1 sub each week?

    Yeah, having it go to a vote sounds like a good plan, but that’s something we probably need a super majority to agree on at the least.

    We can kick around ideas for multis, open to that still, but need to see how keen people are on the idea.

    Substitutions at two per week was the initial plan, not sure that needs much deliberation over, probably can just update that since I forgot to add it into the activity rules.

    Manager PM will go out this evening.

    Sign up deadline is going to be the 9th of August – good catch – I’ll add that to the thread. That way managers have roughly 2-3 weeks to prep draft plans.

  25. Peter says:

    How can I sign up for this tournament?

  26. Makenzie says:

    How can I sign up for this tournament?

    Um, in the signups thread… where else did you think you could sign up when the sign up thread is in plain sight?

  27. Unreality says:

    I really don’t like retaining players in NPA for the following reasons:

    • I think it is unfair to new managers who are joining the league when old managers leave
    • I like being able to challenge people every year for players I know they want
    • I like how NPA is a fresh start every year

     
    I would also like to push for the addition of a Multi Battle slot with the stipulation of an Assist ban. I don’t really know how we would assign slots for multi battles– I think either making two dedicated multi battle slots a week or one dedicated slot and one player playing both ’15 and multi within the same week would work. Eager to hear more ideas that would make this happen because I think it’s something that should be included. also seconding Ode to the Past slot plz someone play this great meta

  28. Peter says:

    Um, in the signups thread… where else did you think you could sign up when the sign up thread is in plain sight?

    I see.

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