Reports

Published on June 2nd, 2015 | by LightCore

15

Veggie-Cide: 3 Consecutive Premier Challenge Wins

Hello! My name is Nicholas Borghi, but you may know me as LightCore. I’m back today to discuss my recent and highly-anticipated team that managed to win three consecutive Premier Challenges earlier this season.

Ever since the format change, I have not been able to go to a single ORAS event. This was mainly due to life getting in the way. I knew that the Brooklyn PC would be my first event back, and as such I wanted to Top Cut very badly. That was my main goal, but I really wanted to prove myself in this new format. To top it off, Brooklyn New York has a highly competitive scene meaning that the tournament would be a real test of my abilities.

So, here’s my team!

salamence-mega

Salamence @ Salamencite
Ability: Intimidate
EVs: 164 HP / 148 Atk / 36 Def / 60 SpD / 100 Spe
Adamant Nature
– Protect
– Dragon Dance
– Return
– Earthquake/Roost

Right from the start I knew I wanted to use Mega Salamence. I actually started drafting this team during PARCC testing because the test was stupid and I was bored.

Return is something many people have questioned me about. I personally believe that Double-Edge is a counter-intuitive move to run on bulkier variants of Mega Salamence or Mega Kangaskhan. It ruins your ability to survive and often makes you KO yourself unnecessarily. Return preserves your health and provides more consistency when battling. I would rather know that I can safely attack and know Salamence will be around next turn.

The other moves were just filler. Earthquake was a move I only used twice all day at Brooklyn, and when I did use it, it failed to OHKO a Blade form Aegislash at -1, which I found pathetic. It also failed to OHKO a Heatran when I was a neutral. Roost was a move I didn’t use much either at the Blue Bell PC; although I did use it once in the finals so I could guarantee a win.

The EV spread was also something a lot of people inquired about. I wanted the power of Adamant, as I would be setting up a Dragon Dance most of the time to help my Speed anyway. I added 100 EVs into Speed so that I could out speed max Speed neutral base 100’s such as Adamant Kangaskhan and Charizard-Y. The HP EVs put me at a number of 16n-1 to reduce burn damage; I figured that Mega-Salamence would be a common target for burns due to the pressure it exerts (not literally, Intimidate is better anyway).

The Defense EVs allowed me to take an Adamant max attack Life Orbed Mamoswine’s Ice Shard, while the Special Defense EVs allow me to take a 132 Sp. Atk Suicune’s Ice Beam. The remaining EVs were simply thrown into Attack to maximize Salamence’s damage output.

clefairy

Clefairy @ Eviolite
Ability: Friend Guard
Level: 50
EVs: 236 HP / 204 Def / 4 SpA / 60 SpD / 4 Spe
EVs: 236 HP / 212 Def / 4 SpA / 44 SpD / 12 Spe
Bold Nature
IVs: 0 Atk
– Protect
– Follow Me
– Moonblast
– Thunder Wave

This slot used to be a Clefable, but I replaced it because of Clefairy’s additional bulk, plus it still met my team’s need for redirection. Many people have asked me why I didn’t use Helping Hand over Thunder Wave. It’s because I never found myself using it during testing. Every time I might have used Helping Hand I always thought that I could be doing something better with Clefairy that turn. Up to this point the team also lacked Speed Control, so Thunder Wave seemed like the best option. I barely used Thunder Wave either, but it helped me in more situations than Helping Hand would have.

The spread is simple, it can take a Bisharp’s Iron Head and an Aegislash’s Flash Cannon most of the time. I eventually added 8 extra Speed EVs to avoid speed tying minimum speed Scrafty, which I had seen rising in popularity the week after my Brooklyn PC win.

heatran

Heatran @ Life Orb
Ability: Flash Fire
Level: 50
EVs: 244 HP / 4 Def / 60 SpA / 116 SpD / 84 Spe
EVs: 172 HP / 52 Def / 76 SpA / 4 SpD / 204 Spe
Modest Nature
IVs: 0 Atk
– Protect
– Earth Power
– Heat Wave
– Flash Cannon

This slot used to be an Aegislash, but I was desperate for some fire coverage. Because I still wanted a Steel type, Heatran was the obvious choice. Life Orb Heatran was a good meta call because it’s able to deal significant damage to a large portion of the Metagame. It was also my check to Sylveon, which runs rampant through my team otherwise. I honestly can’t remember for the life (orb) of me what the first EV spread does, so I will only be elaborating on the second one listed.

The second spread allows me to take a -1 Life Orb Terrakion’s Close Combat, which I considered important because Terrakion has a decent match up against my team. The Sp. Atk investment allows me to OHKO 252 HP / 4 Sp. Def Mega Mawile with Heat Wave, and the Speed allows me to out-speed max speed Adamant Bisharp which I had a bit of trouble with during the Brooklyn PC.

scrafty

Scrafty @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 244 HP / 36 Atk / 164 Def / 4 SpA / 60 SpD
EVs: 252 HP / 4 Atk / 164 Def / 4 SpA / 84 SpD
Relaxed Nature
IVs: 0 Spe
– Fake Out
– Snarl
– Drain Punch
– Knock Off

My team’s star of the show. When building, I added it right after adding Aegislash, so I was looking for something that resisted Dark type attacks with access to Fake out and Intimidate. Scrafty met these requirements exactly.

I feel like all my moves were standard, but lets talk about the elephant in the set. Snarl was a move I chose because I wanted more power control. It helped with so many match-ups, and even won me some key end game situations where my opponent just couldn’t damage Scrafty as it chipped away at their health with Drain Punch and Knock Off.

The first spread is what I’ll be talking about, even though they are essentially the same thing. Basically, I wanted as much bulk as possible. The HP and Sp. Def allow me to take a Max Sp. Atk Charizard-Y’s Overheat in the Sun. The HP and Defense allow me to take a Terrakion’s Close Combat even without the Intimidate. The Attack EVs I initially gave it served no real purpose, so I took the majority of them out and added them to HP and Sp.Def just to make it bulkier.

terrakion

Terrakion @ Focus Sash
Ability: Justified
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
– Protect
– Double Kick
– Close Combat
– Rock Slide

excadrill

Excadrill @ Focus Sash
Ability: Mold Breaker
Level: 50
Evs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
– Protect
– Rock Slide
– Iron Head
– Earthquake

Very standard Terrakion. I chose Double Kick over other options such as Quick Guard, Taunt or Stone Edge as I found them all underwhelming during testing and never used any of them anyway. Double Kick was chosen because it helped my Bisharp match-up, something I had trouble with seeing as I had double Intimidate. Focus Sash was to help me win Terrakion mirrors.

Eventually however, I swapped Terrakion out for Excadrill. I added it mainly because Sylveon and other Fairies were becoming a pain to face even with Heatran. Said Fairies got extremely annoying to deal with, so I adapted my team as a result. I went Jolly with max Speed so I could out-speed max Speed base 100 Pokemon such as Adamant Mega Kangaskhan and Modest Mega Charizard. By replacing Terrakion, my Charizard matchup also suffered. While I would have loved using Adamant Excadrill, I simply couldn’t because Jolly provided more positive match-ups for my team.

thundurus-therian

Thundurus-Therian @ Choice Scarf
Ability: Volt Absorb
Level: 50
EVs: 76 HP / 252 SpA / 180 Spe
EVs: 68 HP / 252 SpA / 188 Spe
Modest Nature
IVs: 0 Atk / 30 Def
– Thunderbolt
– Hidden Power [Ice]
– Grass Knot
– Volt Switch

Continuing the trend, I received some questions about my use of Thundurus-Therian. It was basically my Landorus-Therian check. It was EVd to out speed max speed choice Landorus-T, assuming they’re Adamant. I upped the speed investment for the next weekend to allow me to out speed Mega Sceptile and the like too. The moves are very simple, Grass Knot allowed me to take out Swampert, but apparently it doesn’t get the guaranteed one shot on most Gastrodon. Volt Switch was for momentum and to help me get out of bad situations.

Overall, I really enjoyed this team. It had just the right combination of interesting moves and items that would help me in a best of one situation, paired with the consistency that I believed would help a great deal in best of three matches. The team has some glaring weaknesses, but if played correctly they can be overlooked and dealt with easily. It’s quite a fun team to use, and I suggest you try it out sometime. As it was, I ran into 16 iterations of my team on Showdown! within the first few days after the Brooklyn PC!

Thank Yous:

  • Jeremy (Serapis): Thank you for being a great team building partner. You helped with several of the team decisions and are just an awesome friend.
  • Luka (Zephyl), Jake (Pokebeys), Mihrab (MegaChar10): Great training partners, and fun to talk to on Skype.
  • The Imouto’s (Jon, Simon, Chuppa and Angel): I didn’t have too many Master division friends, and they have just been awesome. Great friends to have at events, and so much fun to listen to when they talk about my weird plays.

A thread will be posted eventually with all my battle videos.

Thanks for reading!

Some quick pictures from the events! My thanks to Jen Bamo for allowing me to use these pictures in the article!

11083590_10203783036683888_6303484691550824648_n   11102805_10203783038923944_3402466335510623891_n   11046529_10203783038203926_7722433714073053295_n

11025658_10203783037963920_1213802866020694090_n   10424317_10203910183182471_7084834531588401530_n   10408573_10203783037363905_3912773836753838449_n

20712_10203783038643937_5152318402893839299_n   18427_10203783039683963_1406387185998334200_n   1513708_10203910422908464_6595728874459342443_n

11174916_10203906185682536_4528868276592649386_n   11164631_10203910422228447_85202069029027810_n   11159452_10203906167842090_2258505831439861375_n

11156205_10203906218163348_147618724350676875_n   11146282_10203906109560633_7750781484605494363_n   10424317_10203910183182471_7084834531588401530_n

 


About the Author

LightCore is a 15 year old Master who is looking to go all the way. I have had a pretty pathetic past but I think that the Masters Division is my time to shine. I constantly try to balance practice with my swimming practice and Boy Scouts. I'm currently going for my Eagle rank and are working on my Eagle Scout Service Project



15 Responses to Veggie-Cide: 3 Consecutive Premier Challenge Wins

  1. Footballfreak99 says:

    Nice report and team. Funny enough, this team is similar to the team i gave to my brother for a PC on Saturday. I can attest to the power of Excadrill Thundurus after almost losing to him in Swiss after a flinch. Also, have you considered Discharge over Volt Switch on Thundy-T? With Excadrill, it can Disquake everything but Landorus.

  2. LightCore says:

    Nice report and team. Funny enough, this team is similar to the team i gave to my brother for a PC on Saturday. I can attest to the power of Excadrill Thundurus after almost losing to him in Swiss after a flinch. Also, have you considered Discharge over Volt Switch on Thundy-T? With Excadrill, it can Disquake everything but Landorus.

    Thats cool. I liked the offensive pressure it gave in some situations. To address your suggestion:
     
    While Disquake could have been a cool idea, the lack of Life Orb on Excadrill would have made it weaker overall, and I also loved having the switching initiative that Volt Switch gave me, and it also allowed me to get out of unfavorable lead situations.

  3. Keonspy says:

    Nice report Nick! I like this team a lot, all is it not my play style at all, but seeing it in action, on stream by you or on yt with Aaron, I must say, its quite scary to face!

    and good to know your Thundy-T out speed Mega Sceptile 😉

    Keep up the good work and we see each other on worlds…(not this worlds but another)

  4. ratdog356 says:

    We have the exact same scrafty and clefairy evs i used on a team a while back haha. The scrafty set is the same, but I have helping hand over thunder wave on clefairy. I guess it’s just a funny coincidence

  5. EstiloDM says:

    Whenever I come up with a pokemon that is not very used, with an item not so common and days later a player has success with it, I’m feeling like I’m doing something right.

    Scrafty is the pokemon I’m talking about, except I ran Super Fang over Snarl, both have good uses. Your team I find very cool, even cooler when I saw it in use by Cybertron.
     
     
    Congratz for the victories! Very cool team :D

  6. Chuppa says:

    i feel like i understand the title but it needs explaining lmao

  7. Cypher says:

    NJ > NY :]]]]]]]]]]]]
     
    Also you have the me vs chuppa pic twice lol

  8. RpIndaHouse says:

    Congrats Nick for this pretty cool non standard team and for your 3 wins in a row! You probably still couldnt beat Drifblim though, you scrub u.u

  9. Zekira Drake says:

    I eventually added 8 extra Speed EVs to avoid speed tying minimum speed Scrafty, which I had seen rising in popularity the week after my Brooklyn PC win.

     
    Did this start from what is now eternally engraved in history as the “Cybertron loses his grimer” moment?
     
    (for reference:  be sure to turn up your speakers)

  10. Interstellar says:

    Very good report! I love that you used bulky Mega Salamence, though I wonder if you ever wished sometimes that it was faster.

  11. LightCore says:

    i feel like i understand the title but it needs explaining lmao

    Basically the title is a reference to Pat (Pd0nz’s) stream. In the scrolling text for me, it had said “Nick attempts Veggie-cide and Imouto-cide today.”

    It was a reference to how in the third PC win I had beaten John (Ezrael) in top 4 on stream, and how I beat the veggie-eater chuppa croos in the finals. (only explained it the way I did so that other people can understand the joke too)

  12. Nucleose says:

    Good stuff lightcore! Glad to finally see your report go up, love seeing your thoughts on things

  13. jenbamo says:

    You should definitely credit the pictures properly you know……….

  14. LightCore says:

    You should definitely credit the pictures properly you know……….

    I am so sorry. Ill ask to get that added in right now. That completely skipped my mind when I was doing the article

  15. Taylorde says:

    Congrats on your 3 Premier Challenge wins! I was actually on Showdown and watching the live stream of the Brooklyn PC (when Aaron went crazy and I see someone already liked to that video above) and was extremely impressed with your team and play style.

    So, for Season 10 of BS I wanted to try and recreate your team (I hope you don’t mind!). When I saw Aaron using it on his RTR videos, I gathered some data on items and movesets. I tried to guess the EVs and now I see I was way off, only getting Excadrill’s one right (it was the easiest, proven).

    I used your team of Mence/Clef/Excadrill/Thundurus-T/Heatran/Scrafty, but after a few battles, I noticed some problems:

    – Trick Room teams gave it issues (the only form of Speed control is Clef’s TW – as Aaron did point out)
    – Rain teams were annoying
    – Bisharp’s Defiant meant I couldn’t lead with Mence or Scrafty without risk of setting it off

    So I decided to forego Fake Out and another Intimidator and bring in something that improved the water matchup somewhat as well as having Tailwind. I felt the Scrafty lacked offensive pressure, although it was extremely bulky. I wanted to retain bulk but add utility, so I decided to go with Suicune with Expert Belt and Tailwind/Scald/Ice Beam/Protect. I wanted to fit Snarl on it, but Protect was too crucial.

    The lack of Taunt on this team gives opponents setup opportunities, but without access to Prankster there isn’t any place I can really fit it in.

    Some other notes about my attempted reconstruction:

    Mence: Mine was 196 Spe Jolly. I found Roost to be better than EQ and has been so clutch in 1v1 situations where the opponent just tries to burn you and stall out with Protect (Rotoms do this a lot). A +1 Mence KOs a lot of things anyway and those it doesn’t it severely dents.

    Heatran: mine had a typical 252+ SpA/252 Spe/4 SpDef spread, for lack of a better option. I wanted to hit hard with LO and figured why not. I think Aaron also used this spread on RTR.

    Thundurus-T: I never used Volt Switch during my battles for fear of Protect or just wanting to hit hard with Tbolt, so I decided to switch it to Psychic. This vastly improves a few matchups.

    Here are some damage calcs:

    252+ SpA Thundurus-T Hidden Power Ice vs. 252 HP / 4 SpD Amoonguss: 98-116 (44.3 – 52.4%) — 15.6% chance to 2HKO
    vs
    252+ SpA Thundurus-T Psychic vs. 252 HP / 4 SpD Amoonguss: 146-172 (66 – 77.8%) — guaranteed 2HKO

    252+ SpA Thundurus-T Psychic vs. 252 HP / 0 SpD Hitmontop: 112-134 (71.3 – 85.3%) — guaranteed 2HKO after Sitrus Berry recovery

    252+ SpA Thundurus-T Psychic vs. 0 HP / 4 SpD Gengar: 154-182 (114 – 134.8%) — guaranteed OHKO
    252+ SpA Thundurus-T Psychic vs. 0 HP / 4 SpD Mega Gengar: 126-150 (93.3 – 111.1%) — 62.5% chance to OHKO

    252+ SpA Thundurus-T Hidden Power Ice vs. 252 HP / 52 SpD Thick Fat Mega Venusaur: 34-42 (18.1 – 22.4%) — possible 5HKO
    252+ SpA Thundurus-T Thunderbolt vs. 252 HP / 52 SpD Mega Venusaur: 38-45 (20.3 – 24%) — guaranteed 5HKO
    vs
    252+ SpA Thundurus-T Psychic vs. 252 HP / 52 SpD Mega Venusaur: 102-120 (54.5 – 64.1%) — guaranteed 2HKO

    Thanks for writing this report so I can fine tune my EVs spreads and hopefully pay tribute to your excellent team (albeit modified) by attaining a high ranking on BS. (currently at 1670).

    P.S. I love your play style – no gimmicks, just pure power. Hoping you do well at Worlds!

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