Reports

Published on November 6th, 2014 | by Isaac Lam

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The Best Defense is Overwhelming Offense: Singapore Elite 4 Challenge Champion Team

Hi everyone, my name’s Isaac and I’m from Singapore. I finished in the Top 8 in the recently held Elite Four Challenge, though I’m here today to post the team report published by my friend Nelson who finished as champion of the tournament, remaining undefeated throughout his Top Cut run.

Introduction

Hi everybody, my name is Nelson Lim and a few weeks ago I won the Pokémon Video Game Elite Four Challenge at Campus Game Fest in Singapore, going undefeated in all of my best-of-three games to finish at the top of the 32-man Top Cut.

The Elite Four Challenge is the largest Pokémon Video Game tournament in Singapore and it is organized once a year by the local community: Team Robo Video Games. This tournament utilized the official VGC rules for the 2014 season, as has traditionally been done for the Elite Four challenges in the past. This year’s event was the third Elite Four challenge I’ve participated in, and the second in which I’ve won the title of Singapore’s Elite Four, as I came in second in 2012’s tournament—losing to Eugene Tan, a friend of mine who finished in the Top 8 at last year’s Last Chance Qualifier in Vancouver. (Eugene’s LCQ report can be found here.) I myself was among the team of Singaporeans who traveled to Vancouver in 2013 and finished in the Top 32, unfortunately being knocked out by Singapore’s first World Championships representative, Low Wai Yin, who is also a good friend of mine.

In this report I will be sharing the team which helped me win the tournament and the specific details of the matches during the tournament.

Teambuilding

My team initially revolved around Mega Kangaskhan, Azumarill, Aegislash and Rotom-Heat. I relied on Mega Kangaskhan’s Fake Out to enable either Azumarill to set up a Belly Drum or Aegislash to set up a Substitute. Mega Kangaskhan + Azumarill proved extremely effective against opponents who lacked a way of stopping physical threats, such as a Charm user (Meowstic), Intimidate, Will-O-Wisp (in the form of Gengar, Trevenant or Rotom), or other counters, such as Bold Rocky Helmet Amoonguss, Ferrothorn, or Garchomp. Rotom-Heat was included in the core to deal with Mega Mawile and Ferrothorn, which Mega Kangaskhan and Azumarill could not handle.

However, as I practiced more on Pokémon Showdown, I noticed that this was not a reliable strategy; my opponent could have a faster Fake Out user or have two Pokémon that threaten Azumarill (such as Rotom-W and Gengar). In the last two slots, I tried many different Pokémon, such as Life Orb Salamence, Manectric, Conkeldurr, Amoonguss, Gengar, special Tyranitar, and even Follow Me defensive Pachirisu. Pachirisu was useful in supporting Mega Kangaskhan and Azumarill by drawing away Will-O-Wisps and allowing them to set up and sweep. Basically, the last two slots had to either eliminate threats against Mega Kangaskhan and Azumarill or support these two Pokémon.

In the end, I settled for Gardevoir and Mega Charizard Y. Gardevoir countered Dragon-type Pokémon, especially Garchomp, Salamence, and Hydreigon, while Mega Charizard Y was useful if my opponent had Mega Mawile. Needless to say, Ferrothorn, Aegislash, and Rotom-Wash did not want to stay in against my Charizard.

The Team

kangaskhan-mega

Kangaskhan (Aphelion) @ Kangaskhanite
Ability: Scrappy → Parental Bond
EVs: 244 HP / 252 Atk / 4 Def / 4 SpD / 4 Spe
Adamant Nature
– Frustration
– Sucker Punch
– Power-up Punch
– Fake Out

The main Mega Pokémon on my team. I tried many different sets and many different combinations, which included Double-Edge, Hammer Arm, Crunch, Protect, Jolly with 252 Speed, and Adamant with 252 Speed. I chose to use this set because I preferred having bulk over extra Speed. Double-Edge reduced Kangaskhan’s ability to soak up damage, and Hammer Arm could not cleanly knock out other 252 HP Mega Kangaskhan. I used Frustration instead of Return because of Smeargle. When Smeargle Transforms into Kangaskhan, it does not copy its happiness. As such, it is unable to use Frustration properly, and becomes much less of a threat. This makes Frustration slightly better than Return.

Fake Out was used over Protect, as Fake Out allowed Gardevoir to set up Trick Room and Aegislash to use Substitute. It gave me momentum against teams without a faster Fake Out user. It was especially useful in the second game against Theron, as I deduced from the first game that he had two Pokémon holding Choice items: Salamence and Rotom-Heat. Fake Out also helped against Sashed Gengar in two games: one against Zheng Ting and the other against Melvin. A more complicated strategy involves switching in Kangaskhan when I have the advantage and I think my opponent is going to Protect. If he used Protect, I would instead Power-Up Punch that slot. Given that he knows I have Fake Out, he will most likely switch out, which gives me a free turn to boost my Kangaskhan to +2 Attack.

azumarill

Azumarill (Atlantus) @ Lum Berry
Ability: Huge Power
EVs: 212 HP / 252 Atk / 4 Def / 4 SpD / 36 Spe
Adamant Nature
– Aqua Jet
– Play Rough
– Superpower
– Protect

Initially, this was a Belly Drum Azumarill with Sitrus Berry. Many people often lead with Pokémon like Kangaskhan + Rotom-Wash, Amoonguss + Talonflame, etc. If I see any of these combinations during Team Preview, I never lead with Kangaskhan and Azumarill. Even after a Belly Drum, easy sweeps with a +6 Azumarill are uncommon. Sashed Gengar, Mega Venusaur, and Mega Mawile are not KOed by a +6 Aqua Jet and can subsequently knock out an Azumarill at 75% HP.

Lum Berry is a universally useful item for a physical attacker such as Azumarill. There were times when I switched in Azumarill to a Heat Wave, only for it to get burnt, which would cost me the game (this occurred against me during my match with Ama Bon during the Asia Cup). Against Rotom-Wash and Rotom-Heat, Azumarill’s Lum Berry allowed it to take a Will-O-Wisp. From experience, Rotom formes tend to be bulky and use Will-O-Wisp instead of Thunderbolt, especially when Azumarill is at full health. I changed Belly Drum to Superpower, since Superpower managed to surprise many Bisharp users during my practice games and was able to knock out Kangaskhan from about 70% health. However, Superpower was a move I never got to use during the tournament since I saw many more Mega Mawile than Mega Kangaskhan, and the one time I chose Superpower, Azumarill was KOed by Kangaskhan’s Return before it could use the attack.

rotom-heat

Rotom-Heat (Azeotrope) @ Safety Goggles
Ability: Levitate
EVs: 252 HP / 88 Def / 4 Sp. Atk / 136 Sp. Def / 28 Speed
Calm Nature
– Thunderbolt
– Overheat
– Will-O-Wisp
– Protect

Standard Rotom-Heat set with a special EV spread. It is guaranteed to survive a Choice Specs Draco Meteor from a Modest Hydreigon and has a 6.3% chance of being knocked out by a Modest max Special Attack Rotom-Wash Hydro Pump. 28 Speed EVs speed creep other Rotom,  and the rest was added into Defense sinceRock Slide users like Aerodactyl and Garchomp were starting to become more common. With the extra Defense, I was able to take less damage from Rock Slide and use Will-O-Wisp in return. My Rotom-Heat was also able to take a Return from Mega Kangaskhan and burn it. Safety Goggles was used to defeat the Mega Gyarados + Amoonguss combination by ignoring Rage Powder and using Thunderbolt or Will-O-Wisp to cripple Gyarados. Safety Goggles also enables me to switch in Rotom-Heat against Amoonguss without fear of Spore.

Rotom-Heat is an important Pokémon in my team for various reasons. Without an Intimidate user, my team is unable to handle physical threats well. Rotom-Heat is able to mitigate these threats with Will-O-Wisp. It provides additional protection with its defensive type coverage; Rotom-Heat resists the STAB attacks of Talonflame and Mega Charizard Y. Other Pokémon that are threats to my team such as Ferrothorn, Mega Mawile, Azumarill, Kangaskhan, Garchomp, and Aerodactyl are also threatened by a full health Rotom-Heat. Because of its versatility, Rotom-Heat was used in almost every match.

aegislash

Aegislash (Aegir) @ Weakness Policy
Ability: Stance Change
EVs: 252 HP / 68 Def / 128 SpA / 56 SpD / 4 Spe
Modest Nature
– Flash Cannon
– Shadow Ball
– Wide Guard
– Substitute

Aegislash with no King’s Shield?! That’s right. In order to use both Wide Guard and Substitute, I did not have King’s Shield on my Aegislash. Contrary to popular opinion, this was the best change I ever made to this team. Given that Aegislash without King’s Shield was unheard of, many of my opponents expected me to use King’s Shield after several turns of attacking consecutively. Little did they know that my Aegislash could not use the move. Even when threatened by Pokémon such as Rotom-Heat and Gengar, my Aegislash could only keep attacking—I had no choice. This makes selecting a move much easier for me. As for my opponents, they would predict a King’s Shield and target my other Pokémon or use a status move on Aegislash. Even after the battle, all of my opponents did not realize that Aegislash lacked King’s Shield before I revealed my secret. No one would risk double targeting an Aegislash (especially with physical moves), since they would expect me to use King’s Shield to protect it from being easily knocked out in Sword form. Many Aegislash players make mistakes when alternating between attacking and shielding; this makes them very predictable. What my Aegislash does is keep attacking, and it paid off very well.

68 Defense EVs allows Aegislash to avoid a KO from Talonflame’s Life Orb Flare Blitz in Shield form, while 56 Special Defense EVs allows it to take an Overheat from Modest max Special Attack Rotom-Heat, along with a 25% chance of enduring a Dark Pulse from Choice Specs Modest Hydreigon. It can OHKO these Pokémon back after Weakness Policy is activated. 128 Special Attack EVs and a Modest Nature allows Aegislash to 2HKO standard Garchomp (or OHKO standard Garchomp after Weakness Policy activates). Wide Guard is an excellent supporting move on Aegislash and allows Aegislash to protect Mega Charizard Y and Rotom-Heat from Rock Slides. In Singapore, Rock Slide is almost always instead of Stone Edge, since Wide Guard is not common and the lower accuracy of Stone Edge makes it less ideal. Substitute allows Aegislash to set up against Mega Kangaskhan and Mega Mawile. Since I could not revert back to Shield form, I usually use Substitute when given the opportunity and attack from there. Substitute serves as additional protection and deters opponents from attacking Aegislash. An interesting thing about the combination of Substitute and Weakness Policy is that if  Mega Kangaskhan chooses to use Sucker Punch while Aegislash is behind a Substitute, Aegislash can activate Weakness Policy while taking reduced damage from the second hit of Sucker Punch. In some games I would preserve Aegislash by switching it out if I expected my opponent to KO Aegislash. For this, Azumarill makes a good switch in, as it resists Fire- and Dark-type moves. Overall, Aegislash was used in every game and was the most valuable Pokémon in my team.

gardevoir

Gardevoir (Aether) @ Rocky Helmet
Ability: Trace
EVs: 252 HP / 220 Def / 28 SpA / 4 SpD / 4 Spe
Modest Nature
– Psychic
– Moonblast
– Shadow Ball
– Trick Room

Gardevoir is my physical tank. While the Defense EVs allow it to take a Return from Mega Kangaskhan, it offers little offense, being unable to KO Garchomp 100% of the time and Salamence 50% of the time. However, it has impressive special bulk, being able to handle a Sludge Bomb from an unboosted Timid Gengar or Expert Belt Modest Venusaur. In retrospect, the EVs placed in Special Attack could have been invested in Special Defence instead, and a Calm nature could have been used to have a better chance of withstanding a Sludge Bomb from Life Orb Gengar.

Psychic, Moonblast and Shadow Ball give me plenty of attacking versatility. For example, if Gardevoir is facing a Salamence and I suspect that my opponent is going to switch in Amoonguss, I could use Psychic. If he might switch in Aegislash, I could use Shadow Ball. Having Shadow Ball also allows Gardevoir to hit Steel-types such as Mega Mawile for neutral damage. Trick Room was chosen over Protect, since Trick Room has the potential to win games. For the first game in a series, I would always try to use Trick Room, because my opponent would not suspect it. My team is quite slow compared to most teams, so if I saw Pokémon such as Aerodactyl, Gengar, or Garchomp on the opposing team, I would definitely choose Gardevoir. Without Trick Room, my team would be weak to faster teams. Since I did not have Protect on it, Gardevoir is extremely vulnerable to double targets. Thus, it was important for me to keep my Gardevoir’s moveset a secret before and during the tournament. Rocky Helmet helps to break Focus Sashes, especially on Mienshao, as well as dealing good damage to Fake Out users such as Kangaskhan. As a physical wall, it is also helpful for Gardevoir to have Rocky Helmet to deal extra damage to physical attackers.

charizard-mega-y

Charizard (Alduin) @ Charizardite Y
Ability: Blaze → Drought
EVs: 236 HP / 4 Def / 252 Sp. Atk / 4 Sp. Def / 12 Speed
Modest Nature
– Heat Wave
– Solarbeam
– Flamethrower
– Protect

My strongest special attacker. In a best of three, I normally use Charizard in one game and Kangaskhan in the other, unless my opponent is extremely weak against Charizard. The moves on Charizard are pretty standard, except for Flamethrower. I chose Flamethrower since it is sufficient to OHKO Aegislash and Amoonguss. I don’t really like moves with less than perfect accuracy, so I did not use Overheat. The EVs allow Charizard to withstand a Brave Bird from Choice Band Adamant Talonflame, Thunderbolt from Timid Mega Manectric, and Return from Jolly Mega Kangaskhan (70% of the time). Basically, it is a tankier version of standard Charizard, at the expense of being outsped by Smeargle. The Speed EVs allows me outspeed 4 Speed Mega Kangaskhan, such as my own.

There is nothing special about my Charizard, except that it cleans up games easily. Many teams that try to counter Mega Kangaskhan are very weak against Mega Charizard Y, since they use Pokémon such as Ferrothorn, Mega Mawile, Amoonguss (Bold with Rocky Helmet), and Scrafty. The only Pokémon which somewhat counters both is Salamence, which Gardevoir and Azumarill can easily handle. Mega Charizard Y was a recent addition to my team, but it proved to be very useful, even more so than Mega Kangaskhan.

Standard Leads

1) Kangaskhan + Azumarill

kangaskhan-mega azumarill

My core two Pokémon when I first started using this team. I hardly use this lead now, but it is useful for winning games quickly against unprepared teams.

2) Kangaskhan + Aegislash

kangaskhan-mega aegislash

The other lead, which abuses Kangaskhan’s Fake Out to allow Aegislash to set up Substitute easily.

3) Kangaskhan + Gardevoir

kangaskhan-mega gardevoir

When my opponent lacks a Fake Out user and has a very fast team, I use Kangaskhan and Gardevoir as leads to quickly ensure that Trick Room is set up.

4) Aegislash + Gardevoir

aegislash gardevoir

This combination beats most leads, and is a very safe, defensive lead that I like to use.

5) Rotom-Heat + Aegislash

rotom-heat aegislash

Another safe lead I often use. Aegislash protects Rotom-Heat from Rock Slide users with Wide Guard.

6) Aegislash + Charizard

aegislash charizard-mega-y

Much like Rotom-Heat + Aegislash, both Aegislash and Charizard pair up well, as Wide Guard offers great protection for Charizard.

Games

Round 1: vs Kam Nam Aun (Top 32)

Game 1: 7KTW-WWWW-WWW8-8T7R
Game 2: QZ6W-WWWW-WWW8-8T83

aerodactyl charizard-mega-yvenusaurdelphoxslowbropikachu

After the matchups were posted, I asked around about my opponent. A friend told me that he was using a Pikachu and I was quite surprised. I did not know what to expect.

Aerodactyl, Charizard, Delphox and Pikachu were faster than most of my team so I decided to go with Trick Room in the first game. I played quite badly by letting Gardevoir get KOed by a Pikachu, thus being unable to set up Trick Room, but I managed to brute force my way through. In the second game, I thought he might change his leads after I revealed Trick Room, but he chose the same Pokémon. He did not have Protect on any of his Pokémon, so Sucker Punch Kangaskhan was quite useful here.

2-0

Round 2: vs Yue Zheng Ting (Top 16)

Game 1: TARG-WWWW-WWW8-8T92
Game 2: CS7G-WWWW-WWW8-8TA2

ludicolomeowsticgengarrotom-heatmawile-megahydreigon

Since I knew that Zheng Ting is an amazing player, I was quite afraid of facing him so early. I was terrified of getting knocked out in the second round. During the qualifiers, because I already earned my place in the finals, I scouted the other players. Zheng Ting made a great play by choosing to use Thunderbolt on a Garchomp with Rotom-Heat, predicting a switch to Talonflame. His prediction paid off and I was truly impressed by that. I knew I was in for a tough fight.

For the first match, I guessed that he would bring Gengar, so I decided to bring my Trick Room leads: Aegislash and Gardevoir. I managed to set up Trick Room, so the battle was in my favor. On the next turn, I successfully predict Gengar’s Protect and get a Substitute up with Aegislash. Afterwards, I double targeted Gengar’s slot with Shadow Ball and Moonblast, since I half expected Hydreigon and half expected Ludicolo. Instead, Mawile was sent in but took a lot of damage. Under Trick Room, I managed to keep attacking without taking much damage in return. I easily cleaned up the game with Charizard after Trick Room ended.

1-0

I managed to get a Fake Out on Gengar in the second game, breaking its Focus Sash. Zheng Ting told me later that he thought I would predict the Quick Guard from his Meowstic, which he revealed in the first game to block an Aqua Jet. Despite having an early lead, I misplayed by allowing Kangaskhan to take a Will-O-Wisp from Gengar and Aegislash to be KOed by Overheat from Rotom-Heat. In retrospect, I should have switched Kangaskhan out to Rotom-Heat and Aegislash to Azumarill. Later in the match, I was very fortunate to land a critical hit on Ludicolo with Frustration to pick up the KO. The last two Pokemon standing were two Rotom-Heat—Zheng Ting’s 30% health Rotom-Heat against my 30% health Rotom-Heat. Both of us chose Overheat, and both Rotom hung on with 5% health. Fortunately for me, my Rotom-Heat was faster, and I picked up the win. This was the closest I was to losing a game in this entire tournament. Whew.

2-0

Quarterfinals: vs Jerrold Tan (Top 8)

amoongussgarchompaegislashkangaskhan-megatalonflameazumarill

Game 1



Game 2



This was my first time battling Jerrold. However, since he beat my friend Zong Yong, I assumed he must have been a very strong battler, so I took this battle very seriously. Also, the title of Elite 4 was at stake here. If I won this battle, I would retain my title as an Elite 4. Later on, Jerrold told me that this was the first tournament he had participated in. I was really impressed, as most players who only recently started to battle competitively would not be able to make it to the top cut.

In the first game, I led with Gardevoir and Aegislash, but I did not try to use Trick Room since his Amoonguss was on the field. Having a physically bulky Gardevoir with Rocky Helmet helped me to deal a decent amount of damage on Kangaskhan. After Jerrold’s Kangaskhan boosted itself to +2 Attack, I was not sure what to do. I decided to take a huge risk by knocking out Garchomp and ignoring Kangaskhan. Despite having a +2 Kangaskhan, Jerrold switched it out for Amoonguss (presumably with a Rocky Helmet) since he thought I would Fake Out his Kangaskhan. Later, I made a huge mistake by double targeting Azumarill, who protected, allowing Amoonguss to get a Spore off. Against an Azumarill and a Rage Powdering Amoonguss, I knew I would probably lose. However, he failed to Rage Powder, allowing me to knock out Azumarill. After eliminating his Kangaskhan, Jerrold only had Amoonguss, who could not defeat my Rotom-Heat and Aegislash.

1-0

In retrospect, I’m not really sure why I did not pick Charizard for the second game. From team preview, Charizard only loses to Aegislash. I did not make as many smart plays as I should have, such as Moonblasting the Aegislash slot when it was apparent that he would switch out. Near the end of the game, two Pokémon were left on each side. Jerrold had Garchomp and Aegislash while I was left with Rotom-Heat and Aegislash. Having Wide Guard on Aegislash helped out a lot, since I think Jerrold’s Garchomp did not have Dragon Claw. The game came down to a 50-50 decision: I could use Wide Guard to protect my team from a potential Rock Slide and use Overheat on Aegislash, or I could predict a potential Dragon Claw and use Shadow Ball and Overheat on Aegislash. I ultimately decided to go with the second option. Possibly due to the fact that Jerrold did not have a single target move on Garchomp, he used Protect with Garchomp, and I won the game.

2-0

Semifinals: vs Melvin Keh (Top 4)

kangaskhan-megaaegislashgarchompgyaradosamoongussgengar

Game 1



Game 2



Like Jerrold, I had never heard of Melvin until recently. He beat Shang, Xiao Liang and Isaac to reach this stage. For making it so far, I respected Melvin as a tough opponent.

Looking at Melvin’s team, Gengar was a huge threat. Most Gengar hold Focus Sash, which allows it to take on my Aegislash and Gardevoir easily, and with Will-O-Wisp Kangaskhan cannot do much against it. It also has a chance to OHKO Azumarill with Sludge Bomb. For the first game, I chose to bring Azumarill since it can easily set up Belly Drum against Gyarados. Melvin led with Garchomp and Gengar, which I was happy about since I needed to KO Gengar as soon as possible. Getting a Fake Out on Gengar on the first turn was the only thing Kangaskhan could do, so I went with that. Fortunately and surprisingly, Melvin didn’t use Protect with Gengar; he didn’t use Protect with Garchomp, either. Later, I was able to deduce that Garchomp had a Lum Berry, since he did not have a Focus Sash or Rocky Helmet. On the turn Azumarill fainted, I took the risk of using Superpower on his Kangaskhan instead of Aqua Jet, since I thought it would be more rewarding if his Kangaskhan failed to attack my Azumarill. It was down to my Kangaskhan and Aegislash, with Rotom-Heat in the back, versus his Kangaskhan and Aegislash. I used Sucker Punch on his Kangaskhan, since I believed that I was faster due to my 4 Speed EVs. However, my Kangaskhan was actually slower, and my Sucker Punch failed. Melvin probably thought that I had targeted his Aegislash, who used King’s Shield that turn. The next turn, I took the risk of using Sucker Punch on his Kangaskhan. This time I went first, which confirmed my suspicions that we had the same speed. With my Rotom-Heat and Kangaskhan against his Aegislash, I easily won the game.

1-0

The next game I decided to bring Charizard, since I knew that my Charizard was faster than his Kangaskhan by 1 speed point. In addition, Charizard does quite well against both Gengar and Aegislash. Gardevoir’s defensive EV spread and Rocky Helmet came in handy here when it managed to take a Return from his Kangaskhan and set Trick Room up. On the next turn, I use Substitute with Aegislash and Psychic with Gardevoir on his Kangaskhan thinking that his Gengar might Protect. When he doesn’t, I suspect he lacks Protect altogether, so I double target it on the following turn. With only Garchomp left to threaten my Charizard, my win condition was to knock out Garchomp. After doing so, I sent in my Charizard to safely win the second game.

2-0

Finals: vs Theron Ho

venusaurgarchompsalamencemurkrowrotom-heatmawile-mega

Game 1



Game 2

 



Theron’s team report can be found here.

After securing at least a second place finish, I was not so worried any more. I wasn’t too concerned with winning, although I did not want to lose. I knew Theron was a great player, since he won a previous tournament in 2013. He was also part of the Elite 4 in back in 2011. His team resembled the team he used back then, as I remembered him using Salamence and Rotom-Heat on his old team.

I actually didn’t realize that Theron was using double Choice item leads during team preview. It was only when Salamence’s Draco Meteor dealt a ton of damage to my specially defensive Rotom-Heat and my Aegislash’s Shadow Ball dealt over 50% to his Rotom-Heat that I realized that his Rotom-Heat was Scarfed and his Salamence had Choice Specs. Since I knew that his Salamence would go for another Draco Meteor, I switched out to Gardevoir. I also switched out Aegislash for Charizard since I believed that he wouldn’t go for a second Thunderbolt on Aegislash. Later in the game, I make a mistake by using Trick Room. If I didn’t use Trick Room, I would have already won since his final two Pokémon were Mawile and Venusaur. Nevertheless, I tried to preserve my Charizard while knocking out Mawile in order to set up a win. I succeeded in doing this with the help of Aegislash.

1-0

The second game was even easier since I knew that Theron had two Choiced Pokémon. I led with Kangaskhan to get a free Fake Out on one of his Pokémon. Salamence was essentially a free KO since Gardevoir’s Moonblast is a guaranteed OHKO after a Fake Out. Gardevoir’s investment in Special Defense allowed it to withstand his Venusaur’s Sludge Bomb, even though it had Expert Belt. When he brought Murkrow in, I expected a Feather Dance, so I double targeted it since I knew Kangaskhan would not be able to KO it at -2 Attack. To my surprise, Murkrow attacked Rotom-Heat with Foul Play. Even though the paralysis on his Mawile meant that I could not burn it, I still easily won since I had Rotom-Heat and Aegislash against his Mawile.

2-0

Acknowledgements

Special thanks to my friends who made this possible: Isaac Lam for giving me the Wide Guard Aegislash and 6 IV Dittos which enabled me to breed my team faster, Matthew Hui for giving advice on my team, Max Goh for helping me trade over a Charizardite Y from my other cartridge, and the rest of the Pokémon community in Singapore for making this, the closest we can get to an official competitive circuit, happen.

Artwork by: Low Wai Yin


About the Author

Isaac is a veteran member of Singapore's growing competitive Pokemon scene, having been an active participant in the community since its roots during the HGSS era. Though he does frequently participate in local grassroots tournaments, finishing Top 8 in two consecutive Elite Four challenges, he now prefers to organize and provide commentary for events to help the community grow.



3 Responses to The Best Defense is Overwhelming Offense: Singapore Elite 4 Challenge Champion Team

  1. tyraniar360 says:

    congrats , i still cant believe someone would bring pikachu to a tournament and i think kings shield would still be better because you could still stay in blade form and not kings shield and have the safe option of kings shielding

  2. nicholascookie says:

    Informing read. Always nice to gain extra insight into the metagame, especially a day before the last VGC14 tournament here.

  3. BattleArena says:

    Love the way you used Aegislash. Great way to play with people’s minds. Aegislash is good because it makes it much easier to predict what your opponent will do. That and wide guard covers most of his weaknesses, paired with gardevoir and chomp is rendered completely useless.

    Congrats! 🙂

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