Reports

Published on March 27th, 2015 | by NinjaSyao

20

The Unlikely Alliance: A 10th Place Arnhem Regionals Report

Hi everyone, my name is Jan Doek and this is a report about the team I used to get 10th place at the recent Regional Championship in Arnhem, The Netherlands. I started playing Pokémon at age 11 after watching the first episode on television, and played the games vigorously until I retired during Generation 2. The announcement of a new Mega form of Charizard, my favorite Pokémon, persuaded me to try the games again and I have been hooked ever since. I owe a lot to the franchise and I hope it keeps prospering!

Aspiring newcomers and powerful veterans alike, came to Arnhem to compete in its very first Regional, with over 100 Masters in attendance. After an extremely poor showing last year of 4-4 at the National Championship in Germany (with a rather unorthodox Ampharos + Lanturn team) and a 21th place finish at a local 2015 Premier Challenge, I was hoping to finally get a good placing since this was my second year playing VGC.

Team at a Glance

mawile-megatrevenantsuicunerotom-heatzapdosterrakion

The team started off as an attempt to make Mega Camerupt work; I really liked its design and thought it had potential, but after a lot of testing scrapped the idea and instead made a team revolving around Mega Mawile and other popular “goodstuffs”. I love this team and plan to make adjustments to it the rest of this season, so let’s move on to the team analysis!

mawile-mega
Marina (Mawile) @ Mawilite
Ability: Intimidate -> Huge Power
EVs: 252 HP / 204 Atk / 52 Spe
Adamant Nature
– Play Rough
– Iron Head
– Sucker Punch
– Protect

“Shake shake!”

This tried-and-true Mawile set gives it both strong coverage and a priority move to always pose a threat to the opponent. I picked Mawile due to her unique typing, enormous power, and her slow speed to take advantage of Trick Room. Mawile did its job well throughout the tournament, although changes in the metagame and her lack of bulk pre-Mega made her hard to use at times. It feels like her sexy hairdo has even lost a bit of shine with age, to be honest…

The spread is also a standard one with some EVs in Speed to always go first against basic Mawile and Azumarill spreads, since I didn’t use Trick Room against these opponents. This also gave me a guaranteed win in a 1v1 against other Mawile.

The nickname comes from a little underrated Nintendo 64 gem called Mischief Makers (a game I still play from time-to-time) which also served as inspiration for the other nicknames on this team. The main star, Marina, is a female robot trying to save Prof. Theo from the emperor of Planet Clancer. Mawile is made of steel and those jaws are made for grabbing stuff and shaking them, just like Marina does, so it felt like a fitting nickname.

trevenant
Calina (Trevenant) @ Sitrus Berry
Ability: Harvest
EVs: 252 HP / 76 Atk / 100 Def / 76 SpD / 4 Spe
Adamant Nature
– Wood Hammer
– Will-O-Wisp
– Trick Room
– Protect

“Miracle Outer Galactic Android Z!!”

I needed a Trick Room setter that could ignore Fake Out and hit hard, as well as having good bulk and a Grass-typing for absorbing Spores from Amoonguss. I settled on Trevenant for the role because it has a far stronger Grass STAB in Wood Hammer than Gourgeist does and the Sitrus Berry + Harvest recovery makes her nearly impossible to bring down if put in a good position. Trevenant also has strong synergy with Suicune to nerf both physical and Special Attackers and together they walk through Rain teams, an archetype that gave me a lot of trouble in practice.

Most of my opponents’ teams really threatened Trevenant so I sadly couldn’t bring her to 6 of the 7 Swiss rounds. In the future, Trevenant will be switched out for a member with more general use as Trevenant really was useless if there were no physical sweepers or Rain teams to counter.

The spread OHKO’s 244/4 Azumarill and 252/44 Rotom-W and can take a Play Rough from Mawile and a -1 Life Orb Brave Bird from Talonflame. I dumped the rest of the EVs into Special Defense.

  • 76+ Atk Trevenant Wood Hammer vs. 244 HP / 4 Def Azumarill: 206-246 (100 – 119.4%) — guaranteed OHKO
  • 76+ Atk Trevenant Wood Hammer vs. 252 HP / 44 Def Rotom-W: 158-188 (100.6 – 119.7%) — guaranteed OHKO
  • -1 252+ Atk Life Orb Talonflame Brave Bird vs. 252 HP / 100 Def Trevenant: 156-187 (81.2 – 97.3%) — guaranteed 2HKO
  • 252+ Atk Huge Power Mega Mawile Play Rough vs. 252 HP / 100 Def Trevenant: 160-189 (83.3 – 98.4%) — guaranteed 2HKO

suicune
Teran (Suicune) @ Assault Vest
Ability: Pressure
EVs: 252 HP / 4 Def / 108 SpA / 4 SpD / 140 Spe
Bold Nature
– Scald
– Ice Beam
– Icy Wind
– Snarl

“I have Blockman blood!”

I was in need of a good bulky Pokémon that could support the team and fight Rain. A topic on Nugget Bridge brought Assault Vest Suicune to my attention and after testing it I fell in love! The Speed and power control Suicune provided for the team was invaluable. Most of the Suicune sets right now are focused on physical bulk, due to the meta being so physical, but I had no need for another physical tank and using the Assault Vest made it possible for Suicune to not be forced out by super-effective Grass- and Electric-type attacks. Assault Vest Suicune was the second strongest member on this team during the tournament. Pairing Suicune with Zapdos was also a very safe and versatile lead combination.

During testing, I noticed that Suicune could survive pretty much anything with just 252 HP EVs, and the Assault Vest already made him exceptionally bulky on the Special side without any investment anyway, so I opted to go for a Speedy set to better utilize Snarl and Icy Wind. The Speed investment allows him to outspeed uninvested Zapdos and Adamant Bisharp to Snarl and Scald them respectively before they can inflict massive damage. I forgot about investing to outspeed -1 Mega Salamence as well, but luckily that situation never came up during the tournament.

  • 108 SpA Suicune Ice Beam vs. 44 HP / 0 SpD Landorus-T: 172-204 (101.1 – 120%) — guaranteed OHKO
  • 4+ SpA Mega Charizard Y Solar Beam vs. 252 HP / 4 SpD Assault Vest Suicune: 90-106 (43.4 – 51.2%) — 3.1% chance to 2HKO
  • 252+ SpA Mega Venusaur Giga Drain vs. 252 HP / 4 SpD Assault Vest Suicune: 80-96 (38.6 – 46.3%) — guaranteed 3HKO
  • 252 SpA Thundurus Thunderbolt vs. 252 HP / 4 SpD Assault Vest Suicune: 90-108 (43.4 – 52.1%) — 5.9% chance to 2HKO

rotom-heat
Lunar (Rotom-Heat) @ Safety Goggles
Ability: Levitate
EVs: 236 HP / 84 Def / 20 SpA / 4 SpD / 164 Spe
Modest Nature
– Overheat
– Thunderbolt
– Will-O-Wisp
– Protect

“Through fire, justice is served!”

Fire has now become a strong typing with its new Fairy resistance. With all the Steel types running around, too, it’s almost a necessity for a team to have their own Fire type. After testing out various things like Blaziken and Darmanitan, it became clear that none did the job as well as Rotom-Heat. I decided to put Safety Goggles on it because the team was weak to Breloom and Amoonguss and this gave the team a counter to both of these, as well as the Charizard-Y/Venusaur combo that’s still popular on Battle Spot.

This Rotom is faster than most as I wanted it to outspeed both Bisharp and -1 Mega Croissant Mega Salamence so I could hit them with Will-O-Wisp or an attack before they could cause too much damage. Not many EVs were left after reaching that goal so I just maximized its physical bulk to compensate for the lack of Sitrus Berry recovery.

  • 252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 236 HP / 84 Def Rotom-H: 130-154 (83.8 – 99.3%) — guaranteed 2HKO
  • 252 Atk Adaptability Mega Lucario Close Combat vs. 236 HP / 84 Def Rotom-H: 130-154 (83.8 – 99.3%) — guaranteed 2HKO

zapdos
Merco (Zapdos) @ Choice Specs
Ability: Pressure
EVs: 252 HP / 32 Def / 20 SpA / 148 SpD / 52 Spe
IVs: 4 Atk / 30 Def
Modest Nature
– Thunderbolt
– Heat Wave
– Hidden Power Ice
– Volt Switch

“A hero with shining armor is called.”

Zapdos was the MVP and was inspired by a loss against Huib Buijssen’s (Lolnub) Zapdos at a local Premier Challenge. It was originally running a supportive set, but I quickly changed it to a Choice Specs build after seeing all the work Lolnub did with his. Even with so little investment, Zapdos hits like a truck and takes hits like a champ, too, making it easy to switch him out and in again to reset the move lock. Zapdos was a very safe lead for almost every match and was key to many of my victories.

The spread was generally bulk to help Zapdos switch in and out against a wide variety of opponents. I gave it the same amount of Speed as Rotom-Heat for dealing with the same targets and put the few remaining EVs into Special Attack.

  • 252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 252 HP / 32 Def Zapdos: 163-195 (82.7 – 98.9%) — guaranteed 2HKO
  • 252+ SpA Choice Specs Hydreigon Draco Meteor vs. 252 HP / 148 SpD Zapdos: 166-196 (84.2 – 99.4%) — guaranteed 2HKO
  • 20+ SpA Choice Specs Zapdos Thunderbolt vs. 252 HP / 4 SpD Suicune: 182-216 (87.9 – 104.3%) — 18.8% chance to OHKO
  • 20+ SpA Choice Specs Zapdos Heat Wave vs. 4 HP / 0 SpD Bisharp: 144-170 (102.1 – 120.5%) — guaranteed OHKO
  • 20+ SpA Choice Specs Zapdos Hidden Power Ice vs. 4 HP / 0 SpD Salamence: 224-264 (130.9 – 154.3%) — guaranteed OHKO

terrakion
Tarus (Terrakion) @ Lum Berry
Nature: Justified
EVs: 44 HP / 124 Atk / 100 Def / 4 SpD / 236 Spe
Jolly Nature
– Rock Slide
– Close Combat
– Double Kick
– Protect

“To punish evil forces, I have been charged!”

For the final slot I needed a fast Fighting type to deal with Kangaskhan and other threats. Terrakion was the obvious pick with its awesome Rock- and Fighting-type STAB coverage. I like pairing him with Zapdos for immediate offensive pressure and the two complement each other well both offensively and defensively. I mimicked Aaron Zheng’s idea of using Double Kick as the filler move to beat Focus Sash Smeargle and Bisharp, but it turned out that most Bisharp carry Life Orb nowadays and Smeargle never appeared. Quick Guard would have been much more useful to prevent any priority moves from hitting the team, since Fake Out in particular proved to be an issue for Zapdos and Suicune.

I checked the offensive calcs and noticed that Terrakion overshot all his targets by a mile and Intimidate prevented him from KOing the targets he needed to deal with in one go. It was also far too easy for him to get knocked out with a basic EV spread so I tried to make something more efficient. I began with investing enough into attack to still KO 4 HP Kangaskhan and get a near-guaranteed KO on Bisharp at -1 with Double Kick. The bulk investment was used to safely switch into Jolly Mega Kangaskhan’s Double-Edge if needed. Finally, I lowered his Speed a bit to beat other Terrakion with Trick Room support and not have to deal with the Speed ties, but that situation never came up during the actual tournament so I can’t say how effective this trick actually is.

  • 124 Atk Terrakion Close Combat vs. 4 HP / 0 Def Mega Kangaskhan: 186-222 (102.7 – 122.6%) — guaranteed OHKO
  • -1 124 Atk Terrakion Double Kick (2 hits) vs. 4 HP / 0 Def Bisharp: 128-168 (90.7 – 119.1%) — approx. 93.8% chance to OHKO
  • 252 Atk Parental Bond Mega Kangaskhan Double-Edge vs. 44 HP / 100 Def Terrakion: 72-85 (41.8 – 49.4%) — guaranteed 3HKO
  • -1 252+ Atk Parental Bond Mega Kangaskhan Low Kick (120 BP) vs. 44 HP / 100 Def Terrakion: 144-171 (83.7 – 99.4%) — guaranteed 2HKO
  • 252+ Atk Bisharp Iron Head vs. 44 HP / 100 Def Terrakion: 144-170 (83.7 – 98.8%) — guaranteed 2HKO
  • 252+ Atk Aerilate Mega Salamence Double-Edge vs. 44 HP / 100 Def Terrakion: 154-183 (89.5 – 106.3%) — 37.5% chance to OHKO

The Tournament

Round 1: vs. Jeremy Francis Odusa

altaria-megaseismitoadklefkiarcanineaerodactylgreninja

It took some time before the first round started, Jeremy and I chatted for quite awhile. It turns out that he was also from The Netherlands and this was his first time playing a VGC tournament. I explained to him how the tournament was going to be run and tried to ease his nerves a bit by revealing how bad I am during every first round of a tournament because of my own nerves.

At first glance, his team had a lot of stuff in it that screams “Singles player”, but during the match he revealed to actually have Protect on his Mega Altaria, putting me in a bit of a predicament. For the most part, this match was a disaster for me after I messed up big time by switching Trevenant into an obvious Ice Beam from his Greninja and making other stupid plays. I eventually clutched out a win after his Altaria missing Fire Blast on my Mawile, a scene that will haunt him for the rest of his days. I was not happy with how I had played and it gave me the wake-up call I needed to get my act together.

Afterwards I told him that we’d not be facing each other again unless we both made it into Top Cut and he decided to show me his team. The Seismitoad was actually a metacall he made expecting to run into a lot of Suicune and Mawile and he also quickly realised that Toxic was too slow for the VGC metagame after hitting my Suicune with it. He ended up going either 1-6 or 2-5 at the tournament, but I hope it didn’t discourage him from playing VGC in the future as he showed promise. Looking forward to facing him again someday!

Round 2: vs. Joe Birch (Professor Birch)

nidoqueensableyesylveonkangaskhan-megabisharpcrobat

I recognized Joe’s name from the preview article and knew this was going to be a good fight! I decided to lead with Suicune and Rotom-Heat, knowing they could do lots of work against his entire team, as he led with Sableye and Bisharp. I double-targeted into Sableye on turn one, predicting Bisharp to Protect or switch out and knocked it out just barely thanks to a Scald burn.

Kangaskhan came in next. Expecting to see a Fake Out, I double-targeted Bisharp with Will-O-Wisp and Scald knowing that I would either burn it or at the least would break any potential Focus Sash and have the 30% burn chance. Instead, he goes for the agressive play, double-targeting my Suicune and almost knocking it out if not for the burn. Wanting to keep the momentum, I Protect Rotom-Heat and Scald Kangaskhan again, fully expecting him to just Sucker Punch it. He doesn’t, instead opting to Double-Edge into Rotom’s Protect, and I get some more damage off before fainting to Bisharp’s Knock Off (probably predicting a switch) allowing me to switch in Terrakion for free. I got some more free damage off thanks to the obvious Kangaskhan switch-out into Nidoqueen.

He revealed a couple of tricks in the end, like his Kangaskhan having both Fake Out and Protect and his Nidoqueen not being a Choice Scarf set, but a mixed attacker, but it was only a matter of staying on the offensive at this point to secure the match.

Having achieved my first win ever against a well-known player I went into round 3 with newfound confidence only to encounter…

Round 3: vs. Eloy Hahn (Dragoran5)

hydreigonhitmontopcresseliaheatranthunduruscharizard-mega-y

The name sounded familiar so when Lolnub told me he was a Worlds competitor from Germany I was ecstatic! There’s no better way to test your team and yourself than to take on somebody like that.

Suicune and Rotom-Heat seemed like the safest lead here so led with them against his Charizard-Y and Hitmontop. It was a decent enough match-up as I knew Suicune could take two Solar Beams from the standard bulky 4 EV Charizard-Y set and Rotom-Heat threatened both of them. I knew he was going for a Fake Out and Solar Beam combo, but targeted Hitmontop with a Will-O-Wisp anyway in the offchance he wouldn’t do that and I wanted to preserve Rotom’s Protect in case he brought Hydreigon in. Charizard-Y gets a critical hit on Suicune revealing he runs a more offensive variant and unfortunately forcing me to switch Suicune out to Zapdos while he switches Heatran in to take my Will-O-Wisp. I did an aggressive play here by doubling into Heatran, knocking it out while he switches Charizard out for Hitmontop, so there was still a chance to win this. We were back to the Charizard-Y and Hitmontop match-up and this turn decided the match, as I switched Zapdos out for Terrakion only to see Charizard-Y reveal Tailwind. From there on I tried to play around it, but he had Cresselia as his final member and I had nothing to deal with that so it was over.

Losing this match was irritating as I felt I could still have squeezed out a win if I’d played better, but it was the most fun I had had in a match in years and it did gave me very valuable information regarding my team’s weakness to Tailwind and Cresselia. Eloy went on to get 4th place and after seeing just how well-constructed and tricky his team is he definetly deserved it!

Round 4: vs. William Tansley

bisharpsylveonkangaskhan-megalandorus-theriansuicunethundurus

The world is indeed a small place as the 4th opponent was William from the UK, whom I had faced before in the Breda Premier Challenge. I went with my safe Suicune and Rotom-Heat lead because there was nothing on his team that could handle both of them as he led with Bisharp and Sylveon.

I predicted him to Protect with Bisharp so I went for a Snarl to neuter the Sylveon and targeted Bisharp with a Will-O-Wisp to be safe in case he didn’t Protect. Sylveon’s damage output at -1 revealed that it was a Choice Specs set, but both of my Pokémon could take the Hyper Voice just fine so I decided to ignore it for now and focus on whatever would switch into the Bisharp spot and got some good damage off on the incoming Thundurus as a result.

I switched Rotom-Heat out for later use for Mawile as he went for the Thunderbolt onto Suicune. Suicune survives and gets one final Icy Wind off, setting Sylveon up for an Iron Head KO, before fainting to Hyper Voice. He switches out Sylveon into Landorus-T and Thunder Waves my Mawile, of course getting the full paralysis, but I do knock out the Thundurus with Rock Slide and get a critical hit on Landorus-T so the hax is even for both sides. I made a stupid play by switching in Rotom-Heat, despite the obvious Rock Slide, and then it happened…

Suddenly, Bonnie Tyler’s “I need a hero” started playing in the background and with newfound determination the near-death Rotom-Heat dodged every single Rock Slide for the rest of the game was I watching Short Circuit 2 the Pokémon Edition with Landorus starring as Oscar?, carrying the team to victory single-handedly.

We shook hands with a wry smile after that very haxy game and I went on to face another German player in round 5.

Round 5: vs. Luca Beitlig-Pause (Sewadle)

venusaur-megaterrakionraikoubisharpsuicuneblaziken

I have to apologize here for not providing a video of the match and the lack of details in the description. My opponent turned his 3DS off before I could save the replay and I have a terrible memory.

His team was very interesting with a Raikou, Blaziken, and Mega Venusaur. The battle plan was easy after realizing Suicune and Mawile can beat this entire team together: bring Suicune as a lead with Mawile in the back and remove any potential threats first. I do remember him leading with Blaziken and revealing both Superpower and Overheat, when usually you see Blaziken with Low Kick and Flare Blitz. Blacken was able to knock out one of my Pokémon before falling to Suicune’s Scald. I switched out Suicune for later use and we traded blows until we ended up with a 1v1 between our Suicunes. He tried to set-up with Calm Mind, but a Snarl quickly changed his mind about going for that tactic, and my Suicune got a Scald burn effectively ending the match right there as I could just keep spamming Snarl until he went down to the residual damage.

Round 6: vs. Timo Kloppetsch (37TimoK1)

abomasnow-megaexcadrillscraftyjellicenttogekisschandelure

Kelly Mercier-White was my first opponent for the sixth match, but it turned out that a mistake was made with the pairings and a re-pairing was done. My new opponent was Timo Kloppetsch, another German player and also a Worlds competitor, running a modified version of Paul Chua’s famous HailRoom team.

This was another team where Assault Vest Suicune could do tons of work with only Abomasnow being able to threaten it so I lead with Suicune and Terrakion to be safe. He predicted this and brought out Togekiss and Excadrill. I couldn’t afford to lose Terrakion with Abomasnow lurking in the back so I switched him out for Zapdos to get more offensive pressure on the field. Suicune took the Life Orb boosted Earthquake like a boss and put Togekiss into Zapdos’s KO range with Ice Beam.

Now, he had 3 options: sacrifice Togekiss, switch in Abomasnow to take the obvious Thunderbolt, or switch in Chandelure to absorb Heat Wave with Flash Fire. I figured he didn’t expect me to run Heat Wave on my Zapdos, as most Zapdos were still bulky supporters without Heat Wave, and would switch in Abomasnow. At the very least I would get strong spread damage off and possibly knock out Excadrill if my prediction was wrong. Abomasnow did come in and got pulverized, putting me into an early 4-3 lead.

Chandelure came next, forcing me to switch out Zapdos for Terrakion, and he got free damage off and a flinch on Suicune with Rock Slide. I misplayed here by not doubling into Chandelure and he got Trick Room up as a result of that. I had to Protect with Terrakion against the incoming switch + Earthquake and hope Suicune, who now was “faster” than Excadrill, could knock him out with Scald, but he survived with a sliver of health only to knock both Suicune and himself out thanks to Life Orb recoil. I brought Zapdos back in again to try and knock that Chandelure out so Mawile could come in and win the match. Zapdos showed off his shining armor by surviving an Overheat + Dazzling Gleam combo and knocked out Chandelure with Volt Switch. Mawile came in and he forfeited.

Round 7: vs. Noah Fuchs (Daydreaming Ninja)

breloomthundurushydreigonmawile-megaaegislashheatran

With both of us at 5-1 this match would decide who would go on to Top 8 and who would be sent home.

The one thing standing out here were the three Steel types and Thundurus combination. In a metagame where Landorus-T reigns supreme you need some serious skill and courage to play a team that is 2/3 weak to it, so props to him for making it work! I led with Rotom-Heat and Zapdos against his Breloom and Hydreigon.

I made a misplay here by Protecting with Rotom-Heat instead of doubling into Breloom with Overheat and Volt Switch. I broke the Focus Sash and brought out Suicune only to watch in horror as Hydreigon revealed itself to be a slow bulky Tailwind setter. He doubled into Rotom-Heat the next turn and knocked it out and from there on the Breloom and Tailwind combo was just too much for the team to handle. I tried to turn things around with lots of bold switches, hoping to get Noah to screw up at one point and gain some momentum, but that didn’t work and he set up Tailwind again for his Mawile to come in and sweep the team.

My tournament run ended here, but my resistance was high enough to be awarded 10th place. Satisfied with this result, and having attained lots of useful information to improve the team and myself, I went home after hanging out with the other Dutch people for awhile and taking a group picture.

Closing Thoughts

Now knowing that Tailwind, Cresselia and Breloom gave the team a lot of trouble and not being satisfied with some team members’s performance I did a major overhaul:

mawile-mega for metagross-mega

Mawile didn’t do as much as I wanted her to throughout the tournament and that low Speed and bad bulk pre-Mega made her very hard to use. Also, without Mawile this team struggled a lot against Mega Venusaur.

Metagross was the natural replacement to fill the need for a fast bulky bruiser with a Steel-typing. Its superior bulk and Speed have been a great asset for the team so far. I chose Hammer Arm over Substitute to not be walled by opposing Heatran and other Steel types in this meta. It’s also a great move for beating Hydreigon and doing massive damage to Kangaskhan.

Finally, I went with Bullet Punch over Iron Head to avoid Sucker Punches. In practice, this is the move I use most often. Being able to attack without having to wait for the Speed increase to kick in is great and it’s a great move to finish off weakened Pokémon.

trevenant for hydreigon

I needed a Tailwind setter of my own to combat opposing Tailwinds. After seeing the work Noah’s Hydreigon did it felt like a natural fit and I dropped the Trick Room mode entirely. I made Hydreigon a Life Orb Timid one and EVd it to outspeed the more popular Modest Hydreigon sets to nuke them with Draco Meteor before they can get to Metagross. Hydreigon is both Metagross’s best friend and worst enemy thanks to those resistances and its Dark-type STAB and I often find myself leading with these two.

terrakion for virizion

I did not want to lose the Grass-typing that Trevenant provided as bulky Water-types have given me a lot of trouble in the past and Terrakion’s performance as the Fighting type of the team was only okay at best so I looked at possible replacements that could fill both roles. The decision came down to either fast Virizion, who has seen a rise in usage after performing well in the recent American Regional Championships, or the slower but more powerful and bulky Chesnaught. I eventually settled on Virizion for its fast offensive pressure and its ability to quickly remove Kangaskhan and Hydreigon with Close Combat.

rotom-heat for arcanine

Huib recommended Arcanine to me as a replacement for Rotom-Heat’s “anti-physical” role in the team and it was a great call! Intimidate + Will-O-Wisp is a nightmare for physical Pokémon to deal with and his Flare Blitz packs a wallop. I put Wild Charge on him for the final move so I wouldn’t be walled by Water types and to be able to check Charizard Y: a Mega that the team really doesn’t like dealing with.

zapdossuicune

I made Zapdos and Suicune fast enough to outspeed Breloom since they can’t use Protect to defend themselves from Spore, and I am currently hunting for a Calm Suicune to make a more efficient Assault Vest spread.

I had a lot of fun meeting up with the Dutch crew again and learned a lot from playing in the tournament. I’d also like to extend a big thank you to the following people:

  • EricOfficially, chipndip and DecaDraco for practicing with me and bouncing team ideas back and forth throughout the 2014/2015 season.
  • gdubley and all the other people who read and critiqued the teams I made and posted to the Rate My Team subforum.
  • Aaron Zheng and James Baek for their very insightful Youtube videos that taught me a lot about playing the game.
  • A big thanks in particular goes to Tabris for providing me with the Suicune and Terrakion.
  • You, for reading this report!

To close things off, I’ll leave the Dutch group photo below. I hope you guys enjoyed reading this report. Until next time!


About the Author

My name is Jan Doek and am currently living in Limburg, The Netherlands. Got back into playing Pokémon when they announced Charizard X and have been playing ever since. Now I spend most of my time making teams and testing them.



20 Responses to The Unlikely Alliance: A 10th Place Arnhem Regionals Report

  1. DaWoblefet says:

    Awesome report! It’s really cool to see so many different points-of-view from the Arnhem Regionals. I especially like the idea of bulky Terrakion. I might have to try it out sometime.

  2. Dorian06 says:

    Great job Love the Trevenant! I have never seen bulky terrakion work but I knew it had potential. Great job!

  3. Artemis Flynn says:

    Fantastic article! I really enjoy you rmt’s and such, and love the though you put into each member of your teams.

  4. gdubley says:

    Dutch Pride!

    Congrats on the high finish and thanks for the shoutout!

    It’s always a joy to read your well constructed teams and ev spreads in the rate my team sub forum and this report was no different. I very much look forward to the next team update.

  5. A wonderful read. I was myself considering swapping mawile to metagross. It seems like a pretty solid choice. But it does depend on if your team has itimidate, with arcanine in your team. I think your team now will be a very solid one :)
     
    Congratulations on the 10th place.

  6. NinjaSyao says:

    Awesome report! It’s really cool to see so many different points-of-view from the Arnhem Regionals. I especially like the idea of bulky Terrakion. I might have to try it out sometime.

    Thank you :)
     

    Love the Trevenant! I have never seen bulky terrakion work but I knew it had potential. Great job!

    Bulky Terrakion is nice indeed.
     

    Fantastic article! I really enjoy you rmt’s and such, and love the though you put into each member of your teams.

    Always glad to hear people like my work :)
     

    Dutch Pride!

    Congrats on the high finish and thanks for the shoutout!

    It’s always a joy to read your well constructed teams and ev spreads in the rate my team sub forum and this report was no different. I very much look forward to the next team update.

    I had to give a shoutout for the Lanturn suggestion. It was pretty much my signature Pokémon alongside Ampharos in 2014 :D New RMT will come soon!
     
    I’m now close to reaching Top 60 in Europe and 000aj, Lolnub and the others have been doing very well this year so there’s a good chance you’ll be seeing us at Worlds! Sooo gonna make a Boston Legal themed team if I end up getting the invite :P Love that show!
     

    A wonderful read. I was myself considering swapping mawile to metagross. It seems like a pretty solid choice. But it does depend on if your team has itimidate, with arcanine in your team. I think your team now will be a very solid one :)
     
    Congratulations on the 10th place.

    Thank you. Metagross is an overall really solid Mega, it’s no wonder it’s so popular right now.
     
    As this report was written quite awhile ago (there’s like a million reports in the Workshop waiting to be published! O.O) I actually made more changes after noticing some flaws during a recent Premier Challenge.
     
    Switched the Life Orb on Hydreigon for a Focus Sash as I really struggled to get Tailwind up with Hydreigon if not pairing him up with Zapdos/Suicune for the bluff and switched out Arcanine again. I found myself wishing he had more power everytime I brought him and just like with Trevenant: if there weren’t many physical threats to annoy he had a habit of becoming deadweight. Also didn’t like my Sylveon/Charizard Y match-up that much and most of my losses were to Charizard Y teams…
    Went Life Orb Darmanitan and boy does that thing put in work! Sure, he’s as frail as Talonflame and Blaziken, but his ability to just Flare Blitz/Rock Slide everthing into submission is much appreciated :D

  7. Thank you. Metagross is an overall really solid Mega, it’s no wonder it’s so popular right now.
     
    As this report was written quite awhile ago (there’s like a million reports in the Workshop waiting to be published! O.O) I actually made more changes after noticing some flaws during a recent Premier Challenge.
     
    Switched the Life Orb on Hydreigon for a Focus Sash as I really struggled to get Tailwind up with Hydreigon if not pairing him up with Zapdos/Suicune for the bluff and switched out Arcanine again. I found myself wishing he had more power everytime I brought him and just like with Trevenant: if there weren’t many physical threats to annoy he had a habit of becoming deadweight. Also didn’t like my Sylveon/Charizard Y match-up that much and most of my losses were to Charizard Y teams…
    Went Life Orb Darmanitan and boy does that thing put in work! Sure, he’s as frail as Talonflame and Blaziken, but his ability to just Flare Blitz/Rock Slide everthing into submission is much appreciated :D

    I noticed there were loads :P but I am going to swap my team’s mawile out and see how it goes :D

  8. KellsterCartier says:

    Hey Jan! Great team report, I was wondering what team you had since we almost we’re paired together.

    I really like your Terrakion spread, I might steal and adjust it to run speed to not lose to other Terrakion. The Mega Salamence calc blows my mind.

    Hope to see you at future events!

  9. NinjaSyao says:

    Hey Jan! Great team report, I was wondering what team you had since we almost we’re paired together.

    I really like your Terrakion spread, I might steal and adjust it to run speed to not lose to other Terrakion. The Mega Salamence calc blows my mind.

    Hope to see you at future events!

    Thanks and likewise! I’ll definetly be at the German National and Regional so we might end up fighting eachother then. :)

  10. Keonspy says:

    Yo Jan, nice report! Was very curious at your team and must say looks cool with the Trevenant. And you clearly did a better job at calc’ing your Arnhem team then I did. Altho we never ever battled I see that happening in the future in Dutch PC’s or even a regional or nats, but lets hope the Dutchies don’t face each other in the swiss round 😉

    See you next time

  11. 000aj says:

    Nice team report, Jan. I’m always impressed with your skill to use uncommon Pokémon in a really solid way.
     
    Also, just a heads up for the other readers: Not all Dutchies use random stuff and randomly win with it. I mean, most do, but not all.

  12. fxelxy says:

    yo, I remember playing someone R1 of Nats in Bochum last year, who had an Ampharos and a Cloyster. was that you?

  13. LasermanZ1 says:

    I would expect more people to use Trevenant given what it can do.

  14. NinjaSyao says:

    Yo Jan, nice report! Was very curious at your team and must say looks cool with the Trevenant. And you clearly did a better job at calc’ing your Arnhem team then I did. Altho we never ever battled I see that happening in the future in Dutch PC’s or even a regional or nats, but lets hope the Dutchies don’t face each other in the swiss round ;)

    See you next time

    Thanks and yeah, was looking forward to fighting you in Leiden but we’ll have our chance in the future! :)
     

    Nice team report, Jan. I’m always impressed with your skill to use uncommon Pokémon in a really solid way.
     
    Also, just a heads up for the other readers: Not all Dutchies use random stuff and randomly win with it. I mean, most do, but not all.

    Says the Dunsparce guy :P
     
    On a more serious note: thanks and yeah, I always go for something uncommon on my teams. It just doesn’t feel right without a bit of weirdness in the team :D
     

    yo, I remember playing someone R1 of Nats in Bochum last year, who had an Ampharos and a Cloyster. was that you?

    Didn’t have a Cloyster, but a good chance you fought the guy with the Shiny Ampharos. We had a mirror match in R2 or R3 I believe.
     

    I would expect more people to use Trevenant given what it can do.

    Judging by the salty comments directed at Trevenant on Facebook when this report was linked there yesterday, I think people are just mad that they got stalled out by one and therefore don’t use it :P

  15. Keonspy says:

    Nice team report, Jan. I’m always impressed with your skill to use uncommon Pokémon in a really solid way.
     
    Also, just a heads up for the other readers: Not all Dutchies use random stuff and randomly win with it. I mean, most do, but not all.

     
    maybe a good lesson for you ;) 

  16. LasermanZ1 says:

    Thanks and yeah, was looking forward to fighting you in Leiden but we’ll have our chance in the future! :)
     
    Says the Dunsparce guy :P
     
    On a more serious note: thanks and yeah, I always go for something uncommon on my teams. It just doesn’t feel right without a bit of weirdness you know? :D  
     
    Didn’t have a Cloyster, but a good chance you fought the guy with the Shiny Ampharos. We had a mirror match in R2 or R3 I believe.
     
    Judging by the salty comments directed at Trevenant on Facebook when this report was linked there yesterday, I think people are just mad that they got stalled out by one and therefore don’t use it :P
     
    While Trevenant did not do anything for me during the Regional, due to bad match-ups, he was amazing in practise against Rain and heavy physical teams so I don’t regret choosing him. Will definetly use him again if Rain becomes popular again or if I decide to run a more hardcore Trick Room team. 

    Single battles are horrible against Trevenant depending on what set it runs. One day I would like use on. Besides it’s not as unfair as priority Brave Birds, attacking twice, or having one weakness and never going down when you hit with it. You know what Pokemon I am talking about.

  17. ImposterGaming says:

    Great job almost like this is the first person who said that.

  18. Nucleose says:

    Congrats! I’m so happy to know that my AV Suicune thread helped someone get so high at a regionals! I also had to deal with some Solar Beam crits on my own suicune at VA Regionals so it does suck a little to have such good bulk compromised, but you persevered nonetheless!

  19. TenCodeRiot says:

    Do you have a list of the build after the replacements for what you’re using now? I’d love to give it a test on Showdown. Love the choices and wondering what your builds look like. Excellent work.

  20. NinjaSyao says:

    Great job almost like this is the first person who said that.

    Thank you.
     

    Congrats! I’m so happy to know that my AV Suicune thread helped someone get so high at a regionals! I also had to deal with some Solar Beam crits on my own suicune at VA Regionals so it does suck a little to have such good bulk compromised, but you persevered nonetheless!

    AV Suicune was one of the stars of the team so thanks for making that thread.
     

    Do you have a list of the build after the replacements for what you’re using now? I’d love to give it a test on Showdown. Love the choices and wondering what your builds look like. Excellent work.

    http://nuggetbridge.com/forums/topic/12677-return-of-the-beastector-an-unlikely-alliance-is-forged-post-regional-team-battle-report-added/?p=166986
     
    ^ battle report of the recent Premier Challenge I went to with the updated team, with builds ofcourse, and I also list a few more improvements I made afterwards.

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